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"MissingReferenceException" errors are thrown when closing an in-game dr...
How to reproduce: 1. Open the “FleeLink.zip“ project 2. Open the “MainMenu“ Scene 3. Enter Play Mode 4. Click on the “Options” b... Read more
“Have reached maximum player count of 2” error is thrown instead of a wa...
Reproduction steps: 1. Open the attached “MaxPlayerCountBug.zip“ project 2. Enter Play Mode and connect 3 Gamepads 3. Observe the... Read more
Action Map doesn't work anymore after disabling and enabling it when the...
Reproduction steps: # Open the attached project # Enter the Play Mode # Observe the “WASD” movement keys' behaviour in the Game Vie... Read more
The new Input System does not register the "Delta Time Scale" Processor ...
How to reproduce: 1. Open the “DeltaTimeRepro“ project 2. Open the “Max“ scene 3. Enter the Play Mode 4. Observe the Console win... Read more
[Mobile] OnEndDrag not being called when there are at least 2 touches on...
How to reproduce: 1. Open the attached "InputSystem_Warriors_Project.zip" Project 2. Build and run it to an android device 3. Drag t... Read more
Input System - After package install the update/switch and restart promp...
When adding the new input package a prompt appears to change the input system Unity is using. If you decide to change the input syst... Read more
[New Input System] Began, Moved, and Ended touch phases are not reported...
The issue is reproducible on all platforms supporting touches: * Editor (requires touch monitor) * WindowsStandalone (requires touc... Read more
Background input is not working with Xbox controller
Reproduction steps: 1. Open the attached “InputSystemTest.zip“ project 2. Connect the Xbox controller 3. Enter Play mode 4. Pres... Read more
Mouse position and mouse click input not recognized when rebinding is ac...
How to reproduce: 1. Open the project "IN_22606" 2. Enter the Play Mode 3. Press "Start" 4. Press "Cancel" or uncheck the check ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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