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0
votes
Duplicate

core::StringStorageDefault<char>::assign Crash and Editor unresponsivene...

Asset - Database

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Oct 21, 2019

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Version/s: 2019.3.0a1, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open supplied project2. Go to Edit -&gt; Project Settings -&gt; Editor -&gt; Asset Pipeline3. Change from V2 t... Read more

42
votes
Fixed

[WebGL] Using XElement.Load(string uri) causes an uncaught abort excepti...

WebGL

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Oct 21, 2019

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Version/s: 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Extract the user's attached "WebGLBuild.zip" archive2. Open "index.html" in a browser3. Observe the error thrown... Read more

0
votes
Fixed

Text turns to black for UI in editor after making a build

uGUI

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Oct 21, 2019

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Version/s: 2019.2.0f1, 2019.3.0b6, 2019.3.0b8, 2020.1

The old-style UI Text (not TMP) will turn black after completing a build. Repro steps:- open this simple project ('Text.zip')- notic... Read more

0
votes
Fixed

Stereo video becomes horizontally stretched when transcoded with "Keep A...

Video

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Oct 21, 2019

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Version/s: 2019.3.0a9, 2019.3.0b7, 2020.1

How to reproduce:1. Open the attached "StereoVideo.zip" project2. In the Project view, select "testvideo.webm"3. In the Inspector, p... Read more

0
votes
Fixed

[iOS] First character of the Product Name section of the Bundle identifi...

iOS

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Oct 21, 2019

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Version/s: 2018.4.11f1, 2019.2.8f1, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more

0
votes
Fixed

[iOS] Build crashes when orientation is set to Portrait Upside Down on d...

iOS

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Oct 21, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to repro:1. Create a new project2. In Player Settings Resolution and Presentation tab make sure that Default Orientation is se... Read more

0
votes
Fixed

[Windows] Problem with importing DLLs using DllImport attribute from dif...

Windows

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Oct 21, 2019

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Version/s: 2018.2.16f1, 2019.2.9f1

Reported by customer: The function LoadPluginExecutable in Runtime/Misc/Plugins.cpp is not thread safe. This causes a problem if two... Read more

3
votes
Postponed

Prefab Variant Overrides are reset when changing its base

Scene Management

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Oct 21, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a9

To reproduce:1. Open attached project ("case_1192908.zip")2. Observe the Scene view - all of the Cube Variants have different Overri... Read more

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