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Portals don't have their dedicated context menu options, such as revert ...
Steps to reproduce: Create and open a graph Add two nodes and connect their input and output ports to each other Right-click on the ... Read more
Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
How to reproduce:1. Open the attached “IN-112769“ project2. Open the “Scene_AR“3. Observe the crash Reproducible with: 2022.1.0a10, ... Read more
“ArgumentNullException” error is thrown when pressing sort arrow in Asse...
How to reproduce:1. Install Asset Manager package via Package Manager2. Open Asset Manager Window (Window > Asset Manager)3. In A... Read more
RenderTexture is not initialized when it is set as Material's Texture
How to reproduce:1. Open the attached “IN-114351” project2. Locate and enter “SampleScene“ scene3. In Project window, locate “rt“ Re... Read more
Branch node outputs a random value instead of a constant on the false co...
Steps to reproduce: Open the attached package Open VFX and observe Update context setup of both systems [Optional]In the "Expected b... Read more
Project name update delayed in All Assets → Projects list
Steps to reproduce: Go to cloud "Asset Manager -> Manage Projects -> Select project -> Settings ->Settings" Click the "E... Read more
Input actions asset not converted correctly when upgrading from 1.14.1
Steps to reproduce: Open up the attached reproduction project. Open up the file Assets/InputSystem_Asset.inputactions in the editor,... Read more
[Linux] Text overlaps with section partition in the Profiler window
Reproduction steps:1. Create a new project2. Open Preferences window (Edit > Preferences…)3. Select section that has a long name ... Read more
Severe Editor performance drop when Texture painting on Unity Terrain
How to reproduce:1. Extract and open the attached “IN-112634.zip“ project2. Go to Assets → Scenes and open the “Terrain.prefab“3. Un... Read more
Shader Graph Material is left in broken state when switching from a .git...
How to reproduce:1. In the command prompt, open the directory where the bundle is stored, then clone the .bundle file using the foll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor