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Crash on mdb_txn_begin when SourceAssetDB has a lock on it from another ...
Steps to reproduce:1. Create a new user or make sure you already have a secondary Windows user2. Create a new project (possible to s... Read more
[Shader Graph] "Default" and "Center" options text overlaps with a dropd...
"Default" and "Center" options text overlaps with a dropdown icon in the "HD Scene Color" node, refer the attached screenshot Steps ... Read more
[Shader Graph] "Range" dropdown text gets clipped when the "Normalized" ...
[Shader Graph] "Range" dropdown text gets clipped when the "Normalized" option is selected in the "Hue" Node "Range" dropdown text g... Read more
[Shader Graph] "Global Illumination" dropdown text gets clipped when the...
"Global Illumination" dropdown text overlap with a dropdown icon when the "Realtime" option is selected under Emission When Shader G... Read more
[2D][2D Animation] Sprite Bounds do not update for Sprite Parts that hav...
[2D][2D Animation] Sprite Bounds do not update for Sprite Parts that have additional root bone set How we can reproduce it using the... Read more
Second time GPU lightmapper is chosen with no supported GPU, no fallback...
The baking get stuck when the static object starts to bake with Progressive GPU light mapper the second time.[PathTracer] Failed to ... Read more
[IL2CPP][Android] Property("Comparer") of a Dictionary is not found when...
Steps to reproduce:1. Open user's attached project "Test2.zip"2. Build it on android as developer build with Scripting Backend: IL2C... Read more
[2d] Unity keeps reimporting files even without any change
[2d] Unity keeps reimporting files even without any change Steps to Repro: 1. Download and open the attached project Denguinho.zip2.... Read more
[Critical] Certain Shaders remain broken when an undeclared variable is ...
Reproduction steps:1. Create a new Project2. Create a new Unlit shader3. In the struct v2f add the following line "float3 test;"4. S... Read more
[Linux] An existing project can't be added to the Hub projects list if t...
How to reproduce:1. Create a new OS User2. Install Unity Hub for the new user3. Open Unity Hub4. Add any existing project to the Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS