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[D3D11] Game view Statistics tab reports false values when using SRP
How to reproduce:1. Create a new URP Template project2. Open the Statistics tab in the Game window3. Observe the number of triangles... Read more
Local Shader Keywords are not used in Editor when loaded from AssetBundles
How to reproduce:1. Open "SampleScene" from "LocalKeyword_1_6.zip"2. Set "Play Mode Script" to "Use Existing Build" in Window>Ass... Read more
[ShaderGraph] Renaming a Group within ShaderGraph cannot be Undone with ...
Repro Steps:1. Launch Unity with the URP project2. Create a new Shadergraph object3. Create a Group within this Shadergraph object4.... Read more
Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...
Steps to reproduce:1. Open user's attach project "RigitbodyTest.zip"2. Open "SampleScene"3. In the Hierarchy select "Cube"4. Enter P... Read more
[Graphview] Undoing while dragging out an edge creates a broken"ghost ed...
Reproduces in every version of Shadergraph going back to 4.10.1Steps to repro:1. Open a shadergraph2. Create any node3. Move the nod... Read more
[Shadergraph] Subgraphs containing derivative-related functions can be p...
Repro steps:1. Create a subgraph2. Create a "position" node3. Create a "ddx" node4. Plug the position node into the input of the ddx... Read more
When exiting and returning to Holographic Remoting Player on HL2, Unity ...
DESCRIPTIONWhen exiting and returning to Holographic Remoting Player on HL2, Unity 2018 LTS crashed. NOTESBug I was expecting was to... Read more
[OSX] Build Settings Asset is not saving the changes when focusing anoth...
How to reproduce:1. Open the attached project2. Select the "ClassicBuildSettings" in the Project View3. Change any values in the Ins... Read more
[Shader Graph] Unresponsive editor when using large (40+ nodes) graphs
Steps to reproduce:1. Download and open "Bug" project2. Select "EXAMPLESHADER" in the Project window3. Press "Open Shader Editor" in... Read more
[Shadergraph] Custom function node: code at the right or bottom of text ...
Reproduces in 6.9.1 (19.2) and above for lines at the bottom of the text boxReproduces in 7.0.1 (19.3) and above for characters at t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS