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Sphere's cloth explodes/rotates and constraints disappear (only one is l...
How to reproduce:1. Open the attached 'project-1215212.zip' project2. In the Hierarchy window select 'TwoSpheres' > 'InnerSphere ... Read more
Audio track is missing some samples if it starts at the first frame of a...
Steps to reproduce:1. Download attached project "case_1167289-AudioPlayableMissingSamples.zip"2. Build a player and Run the player b... Read more
New Input System Press Trigger callback is blocked when Tap interaction ...
To reproduce:1. Open attached project ("case_1215143.zip")2. Press Play and focus the Game View3. Hold the "Shift" button for a few ... Read more
[iOS] Player crashes on Landscape orientation when using UAAL in Native ...
To reproduce: 1. Download attached "SwiftUnity.zip" file and open "UnityHybrid" project in Unity2. Open "BackgroundScene" scene3. Bu... Read more
Graphics.CopyTexture's overload with region parameters copies a quarter ...
How to reproduce:1. Open the attached project's Scene labeled "BugReproductionScene"2. In Quality settings, set the Texture Quality ... Read more
Canvas and Light's Render Mode's drop down values are the same when insp...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the "Canvas" GameObject in the Hierarchy3. Insp... Read more
No debug information for NativeArray<T> objects available when debugging...
Steps to reproduce:1. Open the attached project (case_1215119.zip)2. Build the project as Standalone with Scripting Backend set to I... Read more
Particle System with View Render Alignment and drawn with DrawRenderer a...
How to reproduce:1. Open attached project "FireRendering.zip" and scene "Scn_FirePass"2. In Hierarchy window, expand "_CustomRender"... Read more
Renderers drawn with DrawRenderer in a custom pass are rendring at a off...
How to reproduce:1. Open attached project "FireRendering.zip" and scene "Scn_FirePass"2. In Hierarchy window, expand "_CustomRender"... Read more
In Animator window left mouse button is not registered when clicking out...
To reproduce:1. Open attached project ("case_1215103-Animator.zip")2. In the Animator window try to select "Unselectable" state node... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field