Search Issue Tracker
[OpenXR] URP Decal Projector renders incorrectly with XR HMD movement wh...
Steps to reproduce:1. Open the attached user's project "Project.zip"2. Switch to Android3. Make sure MSAA is enabled in the URP asse... Read more
Shader warnings are thrown when Initialising Converters in Render Pipeli...
Reproduction steps:1. Create a new project2. Open Render Pipeline Converter window (Window > Rendering > Render Pipeline Conve... Read more
"Add custom field" button appears narrower than standard "Asset Manager"...
Steps to reproduce: Create a new Unity project Install the "Asset Manager" package Open Asset Manager window (Window -> Asset Man... Read more
“Shader warning in 'Hidden/Shader Graphs/New Shader Graph_BaseMapGen” th...
Steps to reproduce:1. Create new Unity project using empty Universal 3D Template2. In Hierarchy create Cube GO in Hierarchy3. In Pro... Read more
Asset Details window shows 'Id' instead of 'ID
Steps to reproduce: Create a new Unity project Install the "Asset Manager" package Open Asset Manager window (Window -> Asset Man... Read more
[Android] “InputActionReference.action“ attributes get frozen when Swi...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Perform the Swi... Read more
2D Physics Renderer renders in all camera window types
The physics debug renderer is incorrectly rendering to all camera types: [https://docs.unity3d.com/6000.2/Documentation/ScriptRefere... Read more
ComputeBuffer readback fails when Render Graph is enabled
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Make sure that Compa... Read more
Assigning Material to Terrain throws warning in the Console window
Steps to reproduce:1. Create new Unity Project using empty Universal 3D Template2. In Hierarchy window Create Terrain GO (3D Object ... Read more
Poor contrast of the warning icon in Reimport window when using Light theme
Steps to reproduce: Create a new Unity project Install the "Asset Manager" package Open Asset Manager window (Window -> Asset Man... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor