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Instantiated prefabs with image component which are parented to Rect Mas...
Repro steps:1. Open "Unity-invisible spewns" project2. Make sure "TestScene" is loaded3. Enter play mode4. In the game scene drag an... Read more
RectMask2D Graphics incorrectly horizontally clipped When Rotated
Steps to reproduce the issue:1. Open attached project.2. Open scene named "Scene".3. In the "Hierarchy" window select rotated image ... Read more
Creating state transition in sub state machine using API breaks transitions
Steps to reproduce:1. open "ReproAnyState.zip"2. go to Toolbar > Repro > "Repro the issue"3. open the newly created AnimatorCo... Read more
NullReferenceException if Undo.RevertAllInCurrentGroup() is used in OnSc...
Steps to reproduce:1. Open my attached project "case_816355Test".2. Enter play mode.3. Exit play mode.---In the console window "Null... Read more
[ES 3.0][Mali] Gradient is rendered incorrectly on Android devices with ...
Reproduction steps:1. Open the attached project2. Open and play "test" scene3. Notice that the scene is rendered correctly (check "e... Read more
AnyState transitions that belong to a sub state machine are invisible now
Steps to reproduce:1. open attached project2. go to Toolbar > Repro > "Repro the issue"3. open the newly created AnimatorContr... Read more
State transition in sub state machine using scripting API breaks animato...
Steps to reproduce:1. open "ReproAnyState.zip"2. open scene "Main"3. enter play mode4. select "AnimObject" from hierarchy and open a... Read more
[PlayerSettings] OpenGL context (DEADDEADDEADDEAD) assertion appears aft...
Steps to repro: 1. Open Unity;2. Create new project;3. Go to PlayerSettings (Edit -> Project Settings -> Player);4. In the Ins... Read more
Creating sub state machine using scripting API does not update until mov...
Steps to reproduce:1. open "ReproAnyState.zip"2. go to Toolbar > Repro > "Repro the issue"3. open the newly created AnimatorCo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
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- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed