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Circular code reference in Editor script causes immediate crash without ...
Steps to reproduce: 1. Open user attached project2. Click on Tools -> ProblemView menu option.Notice that Unity is instantly cras... Read more
UNetWeaver throws null reference exception when generic type struct is b...
Steps to reproduce:1. Open "Bugs" project-- Project opens with multiple error messages Results: UNetWeaver throws null reference exc... Read more
[iOS] Crash in AGXMetal`AGX::Framebuffer<AGX::G3::Encoders, AGX::G3::Cla...
Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Open the Xcode project and go to 'Build Phases' > Expand 'Lin... Read more
Caret position resets in any input field when compiling finishes.
Steps to reproduce:1. Open attached project "SearchFieldCaretReset.zip"2. Open "caretReset" scene3. Open "NewBehaviourScript.cs" scr... Read more
WebGL build fails to launch when NetworkView is used and strip engine co...
1. Open my attached project.2. Select WebGL as build platform.3. Make sure that strip engine code is enabled.4. Build and play5. Ope... Read more
Deactivated gameObject with Animator occurs crash
Steps to reproduce:1. Open "ProfilerTest" project2. Play in editor3. Press Q-- Editor will freeze for a while. Then you will notice ... Read more
Android + ETC compression removes transparency from animated sprites
Steps to reproduce: 1) Download attached project 'ETC1_Bug.zip' and open in Unity.2) Open scene 'test'.3) File >> Build Settin... Read more
Outline color is changed when changing Shadow color through script
Reproduction steps(Picture attached):1. Open the attached project.2. Open and play the "1" scene.- Notice that Outline component of ... Read more
Combining lightmapped meshes causes UV2 to change and that causes incorr...
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Run it- Notice that UV of lightmapped object is incorrect Reprodu... Read more
[IL2CPP] Generic class with struct inside dynamic-link library returns t...
Reproduction steps:1) Open project2) Open and run "scene" scene-- Press "Space" button and notice in console that data1, data2 and d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
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- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed