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0
votes
Duplicate

Circular code reference in Editor script causes immediate crash without ...

Mono

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Aug 04, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open user attached project2. Click on Tools -> ProblemView menu option.Notice that Unity is instantly cras... Read more

0
votes
Fixed

UNetWeaver throws null reference exception when generic type struct is b...

Networking

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Aug 04, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open "Bugs" project-- Project opens with multiple error messages Results: UNetWeaver throws null reference exc... Read more

0
votes
Fixed

[iOS] Crash in AGXMetal`AGX::Framebuffer<AGX::G3::Encoders, AGX::G3::Cla...

iOS

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Aug 06, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Open the Xcode project and go to 'Build Phases' &gt; Expand 'Lin... Read more

0
votes
Fixed

Caret position resets in any input field when compiling finishes.

IMGUI

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Aug 09, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project "SearchFieldCaretReset.zip"2. Open "caretReset" scene3. Open "NewBehaviourScript.cs" scr... Read more

0
votes
Fixed

WebGL build fails to launch when NetworkView is used and strip engine co...

WebGL

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Aug 08, 2016

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Version/s: 5.4.0f3

1. Open my attached project.2. Select WebGL as build platform.3. Make sure that strip engine code is enabled.4. Build and play5. Ope... Read more

0
votes
Fixed

Deactivated gameObject with Animator occurs crash

Animation

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Aug 11, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open "ProfilerTest" project2. Play in editor3. Press Q-- Editor will freeze for a while. Then you will notice ... Read more

1
votes
Fixed

Android + ETC compression removes transparency from animated sprites

2D

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Aug 10, 2016

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Version/s: 5.3.5p5

Steps to reproduce: 1) Download attached project 'ETC1_Bug.zip' and open in Unity.2) Open scene 'test'.3) File &gt;&gt; Build Settin... Read more

0
votes
Won't Fix

Outline color is changed when changing Shadow color through script

UI

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Aug 11, 2016

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Version/s: 5.4.0f3

Reproduction steps(Picture attached):1. Open the attached project.2. Open and play the "1" scene.- Notice that Outline component of ... Read more

0
votes
Fixed

Combining lightmapped meshes causes UV2 to change and that causes incorr...

Progressive Lightmapper

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Aug 09, 2016

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Version/s: 5.3.6p2

Steps to reproduce: 1. Open attached project2. Open scene "test"3. Run it- Notice that UV of lightmapped object is incorrect Reprodu... Read more

0
votes
Fixed

[IL2CPP] Generic class with struct inside dynamic-link library returns t...

IL2CPP

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Aug 03, 2016

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Version/s: 5.4.0f3

Reproduction steps:1) Open project2) Open and run "scene" scene-- Press "Space" button and notice in console that data1, data2 and d... Read more

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