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Particle size is not correctly reflected in Edit Mode when a particle sy...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
Crash on IDList::GetNext when selecting an item in a specific dropdown list
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/CrashScene.unity“ Scene3. Select the “Crash Pro... Read more
[Usability] No warnings about having sufficient space before generating ...
How to reproduce:1. Create the new Unity project2. Add any lights into the scene3. Go to Window -> Rendering -> Lighting ->... Read more
[Android] Crash caused by Burst when deployed on Android 15 devices
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Lobby“ scene3. Update a package through Package Manager5. Build ... Read more
"Invalid AABB inAABB" and "Assertion failed on expression: 'awake.loadSt...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
“Curl error 55” and “ObjectDisposedException” thrown when Reuploading As...
Steps to reproduce:1. Create new Unity project2. Install Asset Manager package via Package Manager3. Open Asset Manager Window (Wind... Read more
Line Break Position Changes in Traditional Chinese when consecutive punc...
Reproduction steps:1. Open the attached project ("IN-117635_BugRepro")2. Open scene "Scenes/SampleScene"3. Observe the Game view Exp... Read more
“Contributor” button is a missing border in Light Editor theme
Steps to reproduce:1. Create new Unity project2. Make sure Editor Theme is set to Light (Settings > General > Editor Theme >... Read more
“3.3.0.37 has a regression: newly created C# files are not added in the ...
Reproduction steps:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Select Err... Read more
Crash with multiple stack traces or freeze when entering Play Mode in a ...
How to reproduce:1. Open the attached “IN-108928.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Exit Play Mode5. Observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS