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GameObject orientation incorrect when restarting Player after recenterin...
Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform (go to File → Build Profiles → In t... Read more
HandleUtility.PickGameObject() ignores pickability of a GameObject when ...
Steps to reproduce:1. Open the attached “UUM-120294” project2. Click the menu item (Tools → SceneView Picker)3. Click the “Start Pic... Read more
Input field expands as numbers are entered in Physics Low Level Settings...
Reproduction steps:1. Create a new project2. Create > 2D > Physics LowLevel Settings3. Click on newly created Asset to see its... Read more
Profiler - Right Clicking to change Target Frame Time to Custom seems to...
Right Clicking to change Target Frame Time to Custom seems to have issues where it seems to retrigger the right click menu again [^2... Read more
Profiler - Saving whilst profiling is recording can result in highlights...
If you click to save profiling data whilst it's still recording data it seems to result in the tooltip for the highlights showing a ... Read more
Removing all enum values from Uint Property in VFX Blackboard causes “Ar...
Steps to reproduce:1. Create project Unity project using High Definition 3D Template2. Create VFX Asset in Project window (Window &g... Read more
Animation preview keeps slowing down when the Editor is unfocused
How to reproduce:1. Open the “AnimationSSTest.zip“ project2. Select the “Weresnake@2HitCombo_A“ FBX in the Project Tab3. In the Insp... Read more
Profiler Current Frame indicator not draggable when dragging for the fir...
How to reproduce:1. Create and open a new project2. Open the Profiler window3. Switch the Profiler to from Play Mode to Edit Mode4. ... Read more
Detached Editor tabs leave gaps between the edges of the screen when a c...
How to reproduce:1. Create a new Unity Project2. Detach the Console tab from the Editor3. Align the Console tab as close as possible... Read more
An extra empty line appears in the TMP text field when the Unity UI Auto...
1. Open the attached “IN-113136” project2. Open the “SampleScene“3. In the Hierarchy select Canvas → Image -> Text(TMP) GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor