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Compiler error verification check prolongs compilation by 10-20 minutes ...
How to reproduce:1. Open attached '1238888.zip' Expected result: Considering the project is small Editor opens up nearly instantaneo... Read more
Can't edit Polygon Collider 2D when more than one are added to a single ...
How to reproduce:1. Create a new project2. Create a new empty GameObject3. Add two Polygon Collider 2D to the created empty GameObje... Read more
[Android][Snapdragon] DepthMask shader rendered black instead of masking...
Steps to reproduce:1. Open and build User-supplied project2. Notice the circle in the middle Expected: the inside of the circle is t... Read more
[Profiler] UI System Preview Window title is not user friendly
The title given to the Previews window is "UnityEditor.UISystemPreviewWindow"Which is not user friendly, refer attached video and sc... Read more
Selecting a Material from the list in Model Importer Material Editor loc...
To reproduce: 1. Download attached "1172619_repro.zip" project in Unity2. In Project window select "untitled.fbx" gameObject3. In In... Read more
[Profiler] Mouse Scroller is not working for Timeline view in the profil...
Using the Mouse Scroll Wheel on the Thread name section or the scroll bar in Timeline View doesn't scroll, also continuous pressing ... Read more
Crash in SceneVisibilityState::IsHierarchyHidden when importing or delet...
How to reproduce:1. Create a new Unity project2. Open the root project directory in Finder/Explorer3. Drag the project's Library/Sce... Read more
Crash with various stack traces when exiting Play Mode after recompiling...
How to reproduce:1. Open user-submitted project (Zombie.zip)2. Open the lab Scene3. Make sure Editor scripts are set to 'Recompile a... Read more
[VCS] VCS Window doesn't always group assets correctly with its appropri...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Import a couple of asset... Read more
Animation window drop-down menu doesn't show all Animation Clips when th...
To reproduce:1. Open attached project ("case_1238839.zip")2. From Hierarchy select 'Test' Game Object3. In Animation window select d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS