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[IL2CPP]Stack traces using Application.logMessageReceived callback appea...
Reproduction steps:1. Open the attached project "809299 Repro.zip"2. In the Project window under "Scenes" open "SampleScene.unity"3.... Read more
[iOS] Application.RequestAdvertisingIdentifierAsync returns empty ID
Reproduction steps:1. Open user's attached project in "IDFA.zip"2. Build for iOS3. Application.RequestAdvertisingIdentifierAsync wil... Read more
[iOS][New input system] The "in range" shows nothing when the Apple penc...
How to reproduce:1. Open the attached New Unity Project.zip project2. Open PenVisualizer scene (Project window/Samples/Input System/... Read more
Deleting Prefab child GameObjects doesn't update Prefab instances when w...
How to reproduce:1. Connect an external data storage device to your computer (USB flash drive, hard drive)2. Save the attached proje... Read more
[Probuilder] NullReferenceException and ArgumentException errors are thr...
After creating a Probuilder Gameobject, on selecting UV Editor Window NullReferenceException and ArgumentException threw in console,... Read more
Profiler Timeline view selection window has incorrect position when expa...
To reproduce:1. Open Profiler window2. Load attached data file3. In the Timeline view expand Profiler thread4. Click Profiler.SyncGl... Read more
[HDRP] Volume profile override is removed along with NullReferenceExcept...
All added Volume profile override removed on resetting along with following errors:-AddAssetToSameFile failed because the other asse... Read more
[ShaderGraph] Updating an exposed Vector1 property to 'Slider' mode does...
Repro steps:1. Create a VFX Shader Graph2. Assign it to a VFX output3. In SG, add an exposed Vector1 and save the graph4. Observe ho... Read more
[Profiler] playerLoop call is automatically expanded in Raw Hierarchy wh...
How to reproduce:1. Create and open a new project2. Open the Profiler window with CPU module active3. Enter Play mode for a few seco... Read more
[HDRP] ArgumentNullException error is thrown on pressing Cntrl + Z after...
-Undo operation does not work.-ArgumentNullException error is thrown on pressing Cntrl + Z after removing volume profile overrides. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS