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[IMGUI] Enable Virtual Texturing checkbox is misaligned in player settings
Enable Virtual Texturing checkbox is misaligned in layer settings Steps to repro:1. Create a new Project.2. File > Build Settings... Read more
PolybrushMesh marks mesh object as dirty when opening a scene
How to reproduce:1. Open the attached 'project-1246495.zip' project2. Load the 'SampleScene' scene3. Observe the Console window Expe... Read more
APK cannot be published to Google Play because Unity doesn't meet the Fa...
How to reproduce:Publish APK made with Unity to Google Play Console that targets kids as their main audience Expected result - APK p... Read more
Crash on GetDependenciesRecursive when entering the Play Mode with a Cus...
Reproduction steps:1. Download and open the attached project called: "New Unity Project.zip"2. Enter the Play Mode Reproducible with... Read more
UIElements.ToolbarToggle does not register ChangeEvent<bool> callback wh...
How to reproduce:1. Open the attached 'project-1246471.zip' project2. In the Editor select 'Window' > 'Test Window'3. Click 'TEST... Read more
[MacOS][iOS] Font.CreateDynamicFontFromOSFont() unable to load some syst...
How to reproduce:1. Open the attached SampleFont.zip project2. Build SampleScene for iOS and deploy the Xcode project to the device3... Read more
Reference to Animation is lost when ModelImporter.clipAnimations is set ...
How to reproduce:1. Open the "SetAnimEventTest" project2. Open "TestAnimCtrl" Animator Controller from the Assets folder3. Select "T... Read more
Game View tab becomes undocked when switching focus to it from another t...
How to reproduce:1. Open attached "1246445" project2. Open "SampleScene" Scene3. Make sure Game View tab is docked4. Open Scene View... Read more
[WebGL] Build crashes with 'PlayerLoop called recursively' error when lo...
Reproduction steps:1. Open the user's attached project ("SGC Project.zip")2. Open Addressables groups window and Build Player Conten... Read more
Animation Preview does not finding model when using Generic Animation Type
How to reproduce:1. Open user's attached "FBX Preview Repo" project2. In the Project window select Animations->RPG-Character-Gene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS