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ParticleSystem prefab is marked dirty when setting ParticleSystem.useAut...
How to reproduce:1. Open the attached 'project-1248028.zip' project and load 'SampleScene'2. Enter Play mode3. In the Project window... Read more
ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...
How to reproduce:1. Open the user's attached project2. Go to Assets -> Shaders in the Project window3. Select the Foo asset and o... Read more
Dragging and dropping a script into a component's slot crashes the Edito...
Repro steps:1. Open attached project2. Open scene "Football"3. Select GameObject "Ball_AI" in the Hierarchy4. Turn Debug Mode in the... Read more
NullReferenceException is not thrown when calling PlayOneShot function f...
How to reproduce:1. Open the attached project's "case_1247944-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Obser... Read more
[Linux] [Bolt] Fuzzy Finder window does not accept keyboard inputs when ...
How to reproduce:1. Open a new or an existing project2. Download and install the latest version of Bolt 1 from the Asset Store3. Add... Read more
Asset and meta files inconsistent casing warning has spelling mistake
How to reproduce:1. Open attached project "SpellingErrorWhenInconsistentCasing.zip"2. Go outside Unity's Editor, then go to Spelling... Read more
Crash when quickly moving an object with Animator component between scenes
How to reproduce:1. Open attached project "Case_1247802" and load scene "Start Game"2. Enter Play Mode3. Start quickly pressing eith... Read more
Editor crash when Assets/** is included in .collabignore file
How to reproduce:1. Create and open a new project2. Enable Collab3. Open the project in File Explorer and open the '.collabignore' f... Read more
[AssetPipelineV2] Editor lags/freezes when expanding a folder in Project...
How to reproduce:1. Open the attached 'project-1247706.zip' project2. In the Project Browser expand the 'DLL' folder3. Try interacti... Read more
[HDRP][DXR] Ray-traced Screen Space Reflections have flickering black ar...
How to reproduce:1. Open the attached project named "naboo_starfighter.zip"2. Open Bugreport Scene3. Enter Play mode4. Observe the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS