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[UI] Unable to provide Custom color selection for UVs in Lightmaps
"think yellow for UVs might not be the best colour, since it’s very bright and on a lightmap you’re often dealing with white areas. ... Read more
AssetDatabase.ForceReserializeAssets modifies data when used on a Prefab...
How to reproduce:1. Open the attached "1252436 repro" project2. Copy the content of Assets/HubProduction.prefab and save it for late... Read more
Cinemachine + Timeline Blending Cinemachine track via timeline allocate ...
How to reproduce:1. Open attached project "CinemachineGCAlloc.zip" and scene "Timeline"2. Enter Play mode3. Open Window -> Analys... Read more
[OSX] Cannot paste text using CMD+V when naming a build
How to reproduce:1. Open any Unity project2. Open Build Settings and click "Build"3. Try to copy and paste text into the text field ... Read more
Unpacking nested Prefabs causes their references to be set back to Prefa...
Description:Unpacking nested Prefabs with references to each other causes references to be set back to Prefabs in Assets folder inst... Read more
Simple CustomEditor scripts cause significant performance impact
How to reproduce:1. Open the attached 'project-1252396.zip' project2. In the Hierarchy window select 'Test Object'3. Observe the val... Read more
[ProBuilder] Markee Selection while holding CTLR doesn't work in sub-level
1. Get latest PB 4.3.0 version2. Create a cube with (CTRL+K)3. Choose any sub-level mode (vertex, edge or face)4. Hold CTRL and draw... Read more
[Linux] Frame Debugger can not be enabled and asks for multi-threaded re...
How to reproduce:1. Create a new project and launch it using the "-forceVulkan" and "-force-gfx-mt" arguments2. In the Editor open t... Read more
Sprite Editor Slice panel's dropdowns close it when clicked on and don't...
How to reproduce:1. Open the attached project (1252332.zip)2. In the Project window select the "Sprite123" sprite3. In the Inspector... Read more
Tooltips are not shown when they're added to the Unity.Mathematics variable
How to reproduce:1. Open user's attached "UnityTooltips" project2. Open the "Main" Scene3. Select the "Tooltip Example" in the Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS