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RayTracingAccelerationStructure.AddInstances() causes GC allocations
Adding instances to a RayTracingAccelerationStructure via AddInstances() causes GC allocations. !image-2025-10-07-13-02-43-454.png! Read more
Resizing Multiplayer Play Mode window blocks Virtual Player Toggles
Steps to reproduce: Open the attached project Shrink the MPPM window horizontally Observe that Virtual Player toggles become obstruc... Read more
Crash on Coroutine::CleanupCoroutineGC when assigning a Coroutine instan...
Steps to reproduce:1. Open the “user’s attached project”2. Open “SampleScene”3. Go to “Window/General/Test Runner” and open the Edit... Read more
Sprite Mode defaults to "Multiple" instead of "Single" when switching th...
Reproduction steps:1. Open the attached “IN-118403“ project2. In the Project window, find and select the “right-arrow(1)” asset3. In... Read more
Adaptive Probe Volume “Open” button closes the existing RPAsset window a...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Adaptive Probe Volume GameObject (GameOb... Read more
A specific project freezes when Content Size Fitter's Horizontal Fit is ...
How to reproduce:1. Open the attached “IN-114839“ project2. Open the “CJKBug“ scene3. In the Hierarchy window, navigate to “Canvas &... Read more
[Android][iOS] The Input field caret moves back to the end of the text w...
Reproduction steps:1. Open the attached “IN-119675“ project2. Build and Run the Android or iOS Player3. Select the InputField in the... Read more
Dimensions of SVG Asset with clipped mask differ when using "Antialiased...
Reproduction steps:1. Open the attached project "ReproProj"2. Drag and Drop “Asset 45.svg” into the Project window3. In the Project ... Read more
Custom attribute type is not preserved when inserting a template to the VFX
Steps to reproduce: Import the attached VFX Open VFX.vfx and Template.vfx Insert Template.vfx template to VFX.vfx Observe the Blackb... Read more
[Linux] Highlighted GameObject is not shown in the Inspector
Reproduction steps:1. Create a new project2. Select one of the GameObjects in the Hierarchy3. Move another GameObject in the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor