Search Issue Tracker
Frame Selected does not logically bound this prefab
Look at the attached video "no_sense.avi".Doing "Frame Selected" on that object focused on bounds that are seemingly too large.Need ... Read more
[Hybrid Renderer] [OpenGLCore] Hybrid Renderer is broken on OpenGLCore
This affects both Linux OpenGLCore (default graphics API) and Win OpenGLCore Steps:1. Download attached project OpenGLCorePinkHybrid... Read more
[Linux] Editor doesn't restore window scale when loading saved layouts
How to reproduce:1. Create a new project2. In the Editor switch to the "Default" layout using the dropdown in the top right of the E... Read more
Prefab in subscene does not update after component script changes
Fixed for 2021.1 here:https://ono.unity3d.com/unity/unity/pull-request/114785/_/core/adb-import-worker-script-renaming Steps: 1. Dow... Read more
Out of memory crash when repeatedly entering/exiting Play Mode while inc...
How to reproduce:1. Open attached project "Case_1258637" and load Scene "SampleScene"2. Start repeatedly entering and exiting Play M... Read more
[ShaderGraph] Property name does not sync with node after rename
Steps: 1. Download attached project (20200625_urp.zip)2. Change package manifest to local Graphics folder (9.x.x/release branch)3. O... Read more
[Android] NullReferenceException on Serialization.CodeGenerator.Call due...
Reproduction steps:1. Open the user's attached project "XmlSerializeNullRef.zip"2. Build for Android Expected result: Scene displays... Read more
[Probuilder] Sample Runtime example throws errors on importing
Sample Runtime example in Probuilder throws casting errors from Mesh to GameObject on importing. Refer the attached video Steps to r... Read more
[Scene Template] Scene menu type with long names get clipped in Project ...
Scene menu type with long names get clipped in Project settings window. Refer the attached screenshot Steps to reproduce1) Create a ... Read more
Adding a Binding to one InputAction element in a List adds the same bind...
How to reproduce:1. Open attached project "inputTest.zip"2. In the project window, go to Assets > Scenes and double-click "Sample... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature