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[iOS] Screen flashing after the iOS splash screen
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Load“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ ... Read more
Animator is still spamming too much when states stay active too long.
How to reproduce:1. Open the AnimatorIssue.zip” project2. Open “MainMenu“ scene3. Enter Play Mode4. Observe the Console Expected res... Read more
Code stripping causes crash in RemoteSettings when Unity Analytics modul...
h3. Problem A runtime crash occurs on Android (and other platforms) when the com.unity.modules.unityanalytics module is removed from... Read more
receiveGI MeshRenderer property cannot be searched
Create a prefab from a cube (or any object with a MeshRenderer) Click on the prefab In the inspector right click on the Receive Glob... Read more
[Android] Safe area ignores navigation bar on Android when targeting lev...
How to reproduce:1. Open the attached “IN-116210_android_safearea” project2. Open the “SampleScene”3. In the toolbar, navigate to Ed... Read more
Builds failing with the Error Code 404
Builds failing with the Error Code 404. File watcher does not trigger after the AcquireFloatingLease and before the Entitlement chec... Read more
HDR Output gets disabled in the Editor when Reflection Probe is enabled ...
Reproduction steps:1. Make sure your display supports HDR and HDR is enabled2. Open the attached “IN-119083.zip” project3. Open the ... Read more
Modifying the FilterFunctionDefinition asset may make the UIBuilder/styl...
Steps to reproduce: Create a new filter function definition asset with parameters In UIBuilder, make a style using that filter Remov... Read more
Entities lose references to the InputActionAsset when launching the proj...
How to reproduce: Open the “IN-119102.zip“ project directory and delete the Library folder Open the “IN-119102.zip“ project Enter Pl... Read more
The "Build and Run" Menu option tries to build for the selected Build Pl...
Reproduction steps:1. Create or open any project2. Open the Build Profiles window3. Select a standalone profile and make it active (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor