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0
votes
Fixed

Render Pipeline Converter error when Converting material variant

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Oct 08, 2025

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Version/s: 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new URP project Create New Material in the project Create This Material's variant by right clicking on ... Read more

0
votes
Fixed

Render Pipeline Converter throws error when Converter is closed while in...

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Oct 08, 2025

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Version/s: 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new URP project Open Render Pipeline Converter window (Window > Rendering > Render Pipeline Conve... Read more

1
votes
Fixed

WebGPU compressed 3d textures fail even when extension is available

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Oct 08, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a3

Steps to reproduce: Open the attached project ,build for web Actual results: The sphere is black Expected results: The sphere is ren... Read more

0
votes
Fixed

Render Pipeline Converter outputs unnecessary information upon conversion

Graphics Tools

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Oct 08, 2025

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Version/s: 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new URP project Create New Material in the project Assign material shader to "Standard" from "Universal... Read more

0
votes
Won't Fix

Render Pipeline Converter Documentation is missing

Graphics Tools

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Oct 08, 2025

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Version/s: 6000.4.0a3

Reproduction steps:1. Create a new URP project2. Open Render Pipeline Converter window (Window > Rendering > Render Pipeline C... Read more

0
votes
Fixed

Assertion Failed UI Error is logged when switching Render Mode to World ...

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Oct 08, 2025

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Version/s: 6000.2.7f1, 6000.3.0b5, 6000.4.0a2

Steps to reproduce: Open any Project In a Scene's Hierarchy create a UI Document Game Object In the Project Browser create a UI Tool... Read more

0
votes
Fixed

LowLevel 2D Physics Object Callback Targets use MonoBehaviour rather tha...

2D

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Oct 08, 2025

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Version/s: 6000.3.0b5, 6000.4.0a3

Callback targets currently restricted to using the `MonoBehaviour` type however this should in-fact be `System.Object` which doesn't... Read more

0
votes
Feature Request

RenderTexture data is not rendered when using a custom render pass

UI Toolkit Framework

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Oct 08, 2025

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Version/s: 6000.3.0b4, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Examples/UIToolkitBlurredBackgroundDemo.unity” Scene... Read more

0
votes
Active

Reflection Probe renders black when baked with GPU Resident Drawer and G...

GPU Resident Drawer

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Oct 08, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create a new “High Definition 3D sample” project2. Go to Edit > Project Settings > Graphics > Shader ... Read more

0
votes
Fixed

MeshLOD selection is inverted when importing a model with unknown settings

Mesh

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Oct 08, 2025

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Version/s: 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a project2. Add the attached “BuggedTree.fbx” and “BuggedTree.fbx.meta” files to your “Assets” folder3. D... Read more

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