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Add Behaviour dropdown has a part in which the dropdown outline is cut o...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
Empty gap next to Preview window in SpeedTree Shader Graph Nodes
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. In project create Shader Graph Asset (Assets > Creat... Read more
Override move options in Inspector are not disabled when only one Overri...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. In Inspector window create Box Volume GO (Volume > B... Read more
“NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Make sure Editor theme is set to light3. In Inspector w... Read more
Default Volume Profile property does not get reset when the property is ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Assets/Settings/DefaultVolumeProfile.asse... Read more
Saving Visual Effect Graph closes it in Visual Effect Graph window
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Graph Asset (Create > Vis... Read more
[Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectl...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Test“ scene3. Build and Run for Android4. Observe the square in ... Read more
“Render Quad” Material icon is not rendered in Inspector
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Asset (Create > Visual Ef... Read more
The Editor jumps to another monitor when the layout is changed and when ...
How to reproduce: Set up three monitors, and in Windows Settings, change their location to: ## Main one at the bottom## Two secondar... Read more
LowLevel Physics2D Allocating 452bytes in "PhysicsWorld.WriteTransforms....
Get the repo: [https://github.com/Unity-Technologies/PhysicsExamples2D/tree/master] Load the scene: [https://github.com/Unity-Techno... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS