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[OSX] Player with 8 displays connected returns 0 connected displays with...
Reproduction steps:1. Create a new project2. Attach the "DisplayManagerOSX.mm" script to the project3. Observe the console window Ex... Read more
[iOS] UnityWebRequest POST request does not close and results in memory ...
How to reproduce:1. Open the attached 'SamplePostRequestBR.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode pr... Read more
[iOS] Particles geometry gets triangulated when project is deployed to a...
How to reproduce:0. Reproduction steps with the screenshots are also linked in the Edit (How to Build and Run.pdf)1. Open the attach... Read more
[UnityWebRequest] Playfab async Task doesn't let the UnityWebRequest tas...
Reproduction steps:1. Open the attached project ("1271977Repro.zip")2. Open "SampleScene" scene3. Enter Play mode Expected result: M... Read more
[2D] Sprite created with SpriteDataAccessExtensions is not dynamically b...
How to reproduce:1. Open the project from the attached file "1271968.zip"2. Open SampleScene3. Go to Window > Analysis > Frame... Read more
allowSceneActivation = false boolean is ignored when the Scene is reloaded
How to reproduce:1. Open the user's attached 'VideoPlayback.zip' project2. From the 'Scenes' folder open the '_primaryUI_IntroVideo'... Read more
IDropHandler is not triggered when the dragged object has IPointerDownHa...
How to reproduce:1. Open user's attached "DragDropBug" project2. Open the "DragDropBug" Scene3. Make sure the Game view is in Simula... Read more
[Mobile] OnEndDrag not being called when there are at least 2 touches on...
How to reproduce:1. Open the attached "InputSystem_Warriors_Project.zip" Project2. Build and run it to an android device3. Drag the ... Read more
[Windows] The terms of service in the installer are out of date
The legacy Unity installers are still used by some users, instead of installing via the hub. When users run the installer, they have... Read more
'Internal error communicating with the shader compiler process' error is...
How to reproduce:1. Open the attached '1271921_repro.zip' project2. In the Project window select 'MarchCubes' Shader3. In the Inspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS