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GameObject renders as a cube when changing Cast Shadows
How to reproduce:1. Open the project “IN-115789_Default”2. Open the “OutdoorScene” scene3. In the Hierarchy, select ECS → Player4. I... Read more
[Linux] Crash on ModalProgressBackendLinux::Clear when Domain Reload pro...
Reproduction steps:1. Create a new project2. Enter the Play ModeOR1. Create a new project2. Open the Package Manager window (Window ... Read more
Duplicating the Properties in the VFX Graph Blackboard pastes them on th...
How to reproduce:1. Create a new Unity project and instal the VFX Graph package2. Create any VFX Graph and add some properties in th... Read more
Input Actions Asset Icon is obscured in the Inspector when the Asset is ...
Steps to reproduce: Open any Project with the New Input System Installed In the Project Browser create and select an Input Actions A... Read more
Package Manager lets some packages to be imported when everything in the...
Steps to reproduce: Create a new Unity project using the Universal 3D template Download the FPS Microgame package Open the Package M... Read more
The Blackboard scrolls up and selecting Items breaks when Duplicating It...
Steps to reproduce: Open any Project with the Visual Effect Graph Installed Create any VFX Graph and add Properties or Attributes so... Read more
Masks in imported PSB files are misaligned when compared to older versions
How to reproduce: Open the “MaskTest.zip” project Open the “mask-test.psb“ file in Sprite Editor Observe the Sprite Editor window Ex... Read more
[Vulkan][OpenXR] ScriptableRendererFeature breaks when Optimize Buffer D...
Steps to reproduce:1. Open the attached user's project "Repro Project.zip"2. Navigate to the Project Settings > OpenXR settings u... Read more
"Curve" window workspace doesn't update the scale to match the selected ...
How to reproduce:1. Open the attached "AnimationCurve" project2. Open the "New VFX" VFX Graph3. In the Blackboard, navigate to the "... Read more
StackOverflowException occurs and tests fail to load when the Test Runne...
How to reproduce:1. Create and open a new project2. Add the attached “System.Windows.Forms.dll” and “System.Deployment.dll” files to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS