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Multiple errors thrown in the Console after installing Graph Toolkit pac...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Install Graph Toolkit package by name (use com.unity.... Read more
UI Builder Data Path Source List starts flickering and scrolling when tr...
Steps to reproduce: Open the attached project Open testDocument.uxml in UI Builder Select the Label element in the Hierarchy Add Bin... Read more
Crash on DeletePrefabInstanceObjectsForMissingPrefabs when opening a spe...
How to reproduce:1. Open the attached “IN-117928” project2. Observe the crash Reproducible with: 6000.2.0b13, 6000.2.8f1, 6000.3.0b6... Read more
Crash on ProcessSceneBeforeExport when analyzing selected Addressables r...
How to reproduce:1. Open the attached “IN-116475” project2. Navigate to Window > Asset Management > Addressables > Analyze3... Read more
HDR images are compressed incorrectly with default settings on Android P...
Reproduction steps:1. Open the attached “IN-115186“ project2. In the Project window, find and select the “Assets/Media/Jumanji/Conte... Read more
Crash with multiple stack traces when painting detail on Terrain with a ...
How to reproduce:1. Open the attached “IN-115703” project2. Open the “SampleScene”3. In the Hierarchy, click on the “Terrain”4. In t... Read more
Crash on mono_object_handle_isinst_mbyref_raw when SerializedReference p...
How to reproduce:1. Open the attached “IN-116470” project2. Open the "BugReportSerialization" scene3. In the Hierarchy, select the "... Read more
Project Settings window loses focus after enabling “Hide Classic Platfor...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Open Project Settings window4. Dock Build Profiles win... Read more
Default name of a "Category" in a VFX Graph is not capitalised
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any VFX Graph -> Blackboard -> "+" -... Read more
Crash on CreateCollidersFromPrototype when entering Play mode with a tre...
How to reproduce:1. Open the attached “IN-118699” project2. Open the “SampleScene“3. Place the “Cube” Prefab anywhere in the scene4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS