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[Profiler] Null reference Exception thrown on maximizing 'UI System Prev...
Under 'UI Details' Profiler Module on detaching 'UI System Preview' Window, when it is docked and maximized, Null reference Exceptio... Read more
[Deployment Management] Unable to assign Logos Sprite from asset selecto...
-Unable to assign Logo Sprite from asset selector window in Splash Image.-Workaround: Drag & drop the sprite to assign Logo spri... Read more
[HDRP] Exception thrown when Undo and Redo operation is performed with t...
When Undo and Redo operation is performed with the duplicated empty environment under "Environment Library" causes the editor to thr... Read more
An error is thrown when maximizing the Scene/Game view after changing th...
How to reproduce:1. Create a new project2. Change the Layout in the Editor by moving and docking windows to different places3. Close... Read more
Speed does not further increase when setting CameraSettings.speedMax val...
How to reproduce:1. Open the attached project "1287220.zip"2. Navigate inside of the Scene3. Change "CameraControl.cs" script "speed... Read more
The button stays in the hover state when the button is loaded back in af...
How to reproduce:1. Open the attached "UIToolkitHover" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press on the "... Read more
[iOS] Application crashes when making a web request and using deep profi...
Reproduction steps:1. Download and open the attached "DeepProfilingIssues" project2. In the Build Settings window, switch to the iOS... Read more
Creating another Render Texture causes "assigning 3D texture to 2DArray ...
Steps to reproduce:1. Create a new empty legacy project2. Create Render Texture and set type to 2D Array first, then type to Cube3. ... Read more
[Shuriken] Prefab Asset is disabled to prevent data corruption error is ...
Setting the parent of a transform which resides in a Prefab Asset is disabled to prevent data corruption error is thrown on adding P... Read more
NullReferenceException thrown when unlocking Inspector, while different ...
How to reproduce:1. Open the attached project "Test.zip"2. Select "SampleScene" or "New Material" in the Project window3. Lock Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor