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Collection structs are missing readonly modifiers on methods, causing un...
How to reproduce: Open the “GraphicsTesting.zip“ project Open the “UnityStructsMissingReadonlyModifier.cs“ script in JetBrains Rider... Read more
Performance degrades when Vsync is enabled on computers with Radeon GPUs...
Reproduction steps:1. Observe the attached video “ReproAMD2“ Expected result: Performance is the sameActual result: FPS degrades whe... Read more
Serialized UnityEvent data is lost when array elements are reordered and...
Reproduction steps:1. Open the attached “IN-121561.zip” project2. Open the “ReproScene” scene3. From the Hierarchy, select the “Pref... Read more
Crash when you call UnloadAllAssetBundles and there are pending AssetBun...
Description:UnloadAllAssetBundles will unload all the AssetBundle waiting for any pending load operation, but it won't wait for any ... Read more
NullReferenceException is thrown in BuilderAssetModificationProcessor.Is...
Reproduction steps:1. Open the attached “IN-121235.zip” project2. From the top menu click Debug > Show Bug3. Observe the Console ... Read more
IAP Catalog ID and Type fields get inverted when the IAP Catalog window ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
IAP Catalog “Select a screenshot” button overlaps with the “Add Product”...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
IAP Catalog ID and Title text overlaps with the “x” Remove button when t...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
Add Product button does not throw any warning or information on what inf...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
IAP Catalog window payouts dropdown does not open when clicked on the pa...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS