Search Issue Tracker
Styling issues in the app toolbar
Since the main toolbar is a VisualElement, some styling issues appeared:- Borders are missing or badly rendered- Double borders betw... Read more
[Hololens 2] Windows Mixed Reality Portal opens when building Holographi...
How to reproduce:1. Open the attached "PackageXRStandaloneRemotingTest.zip"2. Build and run on UWP Expected result: Holographic remo... Read more
Compute Shader with integer image store fails to compile with Vulkan Gra...
How to reproduce:1. Open the user's attached "ComputeShaders.zip" project2. Right-click on the "NewComputeShader" Asset in the Proje... Read more
[OpenGL] Shader Graph animation stops running after working briefly when...
How to reproduce:1. Open project "TicketProject.zip"2. Open scene "TestScene"3. Set OpenGLES2 or/and OpenGLES3, but remove Vulkan in... Read more
[Layout] Package Manager window missed out on open new Project in saved ...
Package Manager window missed out on open new Project in saved Layout Steps to Repro: 1. Create a new Project2. Open Window > Pac... Read more
[Hololens 2] Depth Reprojection not working on Holographic Remoting when...
How to reproduce:1. Open the attached "DepthReprojectionPackageXR.zip"2. Open the "Test" Scene3. Connect to Hololens via Device Port... Read more
SSAO effect floating in the air in Scene View when 2 objects with Shader...
How to reproduce:1. Open attached project "prototype1.zip"2. Open "GameScene" scene ("Scenes" folder)3. Open Scene View Window4. Zoo... Read more
Search Sync sends wrong initial search query
1- Ensure in your preference you are using Default Search engine for Project and Hierarchy (see screenshot)2- Open Search by pressin... Read more
VSync Count setting in Quality Settings of a Project has no Tooltip
How to reproduce:1. Create a new Unity project2. Open Edit > Project Settings > Quality3. Hover on VSync Count setting with mo... Read more
[Prefab] "Set as first/ last sibling" cannot be undone to reorder the P...
"Set as first/ last sibling" cannot be undone to reorder the Prefab Hierarchy. Refer the attached video Steps to reproduce:1) Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS