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Horizontal scrollbar is not shown when drag resizing columns
Steps to reproduce: Enable Hierarchy V2 for the Scene Hierarchy Resize any column large enough to make the horizontal bar visible Ac... Read more
Pointer delta is lost when input merging occurs on the release frame
How to reproduce:1. Open the project “IN-113318_InputSystem”2. Open the scene “Trumpet”3. Enter Play Mode4. Click and fling the mous... Read more
var VisionOSEDRHeadromm has a comma instead of a dot when building with ...
How to reproduce:1. Configure your local OS localization to German Localization2. Create a new project3. Open the Package Manager wi... Read more
Enabling “Sample Loader One Custom” in XR Plug-in Management throws “Una...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Find and install XR Plugin Management package4. Open ... Read more
IAP Catalog remove product “x” and add product “+” buttons are not consi...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more
Performance issues in Play Mode when quickly hovering the mouse cursor o...
Steps to reproduce:1. Create a new Project2. Create about 40 GameObjects in the Hierarchy3. Enter Play Mode4. Enable Stats5. Start h... Read more
Frame Debugger displays incorrect output when FidelityFX Super Resolutio...
Reproduction steps:1. Open the attached “IN-121644.zip” project2. Open the “SampleScene” scene3. Open Window > Analysis > Fram... Read more
Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when add...
Reproduction steps:1. Create a new project2. Create > Custom Font3. Select newly created Asset and expand Character Rects foldout... Read more
Lightmap Shadows are not baked when used with Additively Loaded Scenes o...
How to reproduce:1. Open the attached “IN-120078.zip” Project2. Build and Run with the “MasterLightingScene” and “AdditiveScene” add... Read more
The Editor freezes when creating a new Lens Flare (SRP) and adding itsel...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Lens Flare (SRP) Asset (Assets > Crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS