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LogStringToConsole function takes too long in the Profiler when compile...
How to reproduce:1. Extract and open the attached “IN-112617.zip“ project2. In the Assets, open the “scene.unity“ Scene3. Enter Play... Read more
Hidden Captures List section in Profiler window reappears after domain r...
Steps to reproduce:1. Create new Unity project2. Go to Window > Analysis > Profiler3. In Profiler hide Captures List4. In Proj... Read more
Some strings with Eastern language characters do not render on some UI T...
How to reproduce:1. Open the “IN-113856.zip“ project2. Open the “ConsumerAppMainMenu“ Scene3. Enter Play Mode4. Select different loc... Read more
Low FPS persists when re-entering Play mode after an extended session in...
How to reproduce:1. Extract and open the attached “IN-112321.zip” project2. Open the Assets/Scenes/OutdoorScene.unity Scene3. Enter ... Read more
The view jumps when another Cinemachine camera is enabled/disabled
How to reproduce:1. Open the “IN-115738.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Press the Spacebar key to enable/d... Read more
ListView list items in UIToolkit get stuck when reorderMode is set to An...
How to reproduce:1. Extract and open the attached “IN-114657.zip“ project2. In Assets/Scenes, open the “SampleScene.unity“ Scene3. E... Read more
Editor or player crashes when using a deeply nested Particle System with...
Steps to reproduce: Import the attached package to the URP project Open SubEmitterCrash Scene Enable Particle System 7 GO Observe th... Read more
[Metal][iOS] Application freeze when switching between portrait and land...
How to reproduce:1. Open the “sample.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“5. Bui... Read more
PhysicsUserData and PhysicsRotate issues when using Burst.
PhysicsUserData cannot be used in a C# Job when using Burst as it contains an object. PhysicsRotate constructors also cause issues w... Read more
Tile Palette grid is moved after entering Play Mode
Reproduction steps:1. Create a new Universal 2D project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Create New T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow