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[Linux] Text overlaps with section partition in the Profiler window
Reproduction steps:1. Create a new project2. Open Preferences window (Edit > Preferences…)3. Select section that has a long name ... Read more
Severe Editor performance drop when Texture painting on Unity Terrain
How to reproduce:1. Extract and open the attached “IN-112634.zip“ project2. Go to Assets → Scenes and open the “Terrain.prefab“3. Un... Read more
Shader Graph Material is left in broken state when switching from a .git...
How to reproduce:1. In the command prompt, open the directory where the bundle is stored, then clone the .bundle file using the foll... Read more
Breakpoint behavior is inconsistent when using Breakpoints inside Burst-...
How to reproduce:1. Open the attached “IN-101185” project2. Open the “SampleScene”3. Search for the “Unsafe.Burst.ActivationTestModu... Read more
Crash on buffer_add_value_full when hovering over SerializedProperty.box...
How to Reproduce:1. Open the attached “IN-111453” project2. Open the “SampleScene”3. In the Hierarchy, select the “CrashBehaviour” G... Read more
Editor is not capitalised consistently in Preferences window
Reproduction steps:1. Create a new project2. Open Preferences window (Edit > Preferences…)3. Enter “editor” in Preferences window... Read more
[Linux] “Restore Defaults” warning window appears behind Profiler Module...
Reproduction steps:1. Create a new project2. Open Profiler window (Window > Analysis > Profiler)3. Enter Play mode and press o... Read more
[Android] The "AndroidNotificationCenter.GetLastNotificationIntent()" re...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Bug“ scene3. Build and Run for Android4. Press the “Show in 10 s... Read more
[iOS] Time.deltaTime is switching between 9.998583E-06 and approximately...
Steps to reproduce:1. Open the “IN-114730” project2. Build and Run3. Observe the “Time.deltaTime” in Xcode log Expected result: Time... Read more
Cursor remains in resizing state when hovering over the Player edges and...
Reproduction steps:1. Open the attached “IN-115449.zip” project2. Build and Run the project (File > Build and Run)3. In the Playe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow