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[HDRP] An artefact in Volumetric Clouds on mac, Scene view only
This PR enabled clouds on mac.https://github.com/Unity-Technologies/Graphics/pull/4356 Before it nothing was rendering at all on mac... Read more
Masks generated from Images with ASTC compression contain artifacts
Reproduction steps:1. Open attached project "Case_1332632" and load Scene "SampleScene"2. Switch the Build Platform to iOS3. Observe... Read more
[HDRP] Rendering command Buffer exception thrown on opening a project in...
Rendering command Buffer exception is thrown on opening a project in HDRP Template Steps to Repro: 1. Create a new Project in HDRP T... Read more
Profiler Modules Editor throws errors when one of the Profiler Modules i...
Reproduction steps:1. Create a new Unity project2. Open Profiler window: Window > Analysis > Profiler3. Click on the Profiler ... Read more
Empty lines between logs are being logged when logging errors, warnings ...
Steps to reproduce:1. Open the attached project "1332622.zip"2. Attach Android device3. Build and run the "SampleScene" scene4. Open... Read more
Linux Editor only redraws panels on when they're being moused over when ...
How to reproduce:1. Create a new project2. In the menu bar open the "File" menu3. Keep opening menus from left to right all the way ... Read more
Plugin inspector in the editor doesn't allow selecting CPU architecture ...
This means that you cannot have two different native plugins that are named the same for Intel and Apple silicon editors. Read more
[Mobile]Inconsistent results of EventSystem.current.IsPointerOverGameObj...
Reproduction steps:1. Download the attached "InputRepro.zip" project2. Build and deploy the project to iOS(The following steps are m... Read more
[Shadergraph] User is allowed to plug route into both vertex and fragmen...
Repro steps:1. Create a new URP Lit graph2. right click the vertex stack in between stack nodes and choose "create node"3. Choose "C... Read more
Crash on MemoryManager::OutOfMemoryError when opening a project with cor...
Reproduction steps:1. Open the attached "case_1332514" project-- observe crash Reproducible with: 2019.3.0f6, 2019.4.26f1, 2020.3.8f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS