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Editor crashes on mono_log_write_logfile when opening a project
How to reproduce:1. Open the attached project ('case-1333819.zip') Reproducible with: 2019.1.0b7, 2019.4.26f1, 2020.3.6f1, 2021.1.8f... Read more
[Shadergraph] Behavior of view to object space in direction mode is wron...
Repro steps:1. Open the attached shadergraph in URPExpected result: the shadergraph should be black, because transforming a normaliz... Read more
Shader Compilation Error when generating Normal (Material) AOV of a mode...
How to reproduce:1. Open the attached project named "HDRPAxFAovRepro2.zip"2. Open the ReproScene3. Enter Play mode4. Select the Main... Read more
[Shadergraph] Unicode arrow on Transform Node no longer displays
Reproduces in Version: 2021.2.0a16.2250Does not reproduce in Version: 2021.1.3f1.2299Repro step:1. Open shadergraph2. Create a trans... Read more
[iOS] UnityEditor.iOS.Xcode.BackgroundModesOptions is missing "processin...
Reproduction steps:1. Create a new project2. Switch the platform to iOS3. Create and open a new Script4. Add "using UnityEditor.iOS.... Read more
[Shadergraph] Keyword properties are stuck highlighted when a keyword no...
Repro steps:1. Create a shadergraph2. Create a boolean keyword3. Drag the boolean keyword onto the graph4. Select the boolean keywor... Read more
[XR][Quest][Multiview] Errors spammed in device's log: OPENGL NATIVE PLU...
Repro steps:1. Open the attached project "OESTextureBug"2. Build and Run on Quest3. Observe the logcat Expected: No errors are throw... Read more
[HDRP] Decal Material's texture is not updated when it's set during runt...
How to reproduce:1. Open the user's attached "RuntimeDecalBug.zip" project2. Open the "SampleScene"3. Enter Play Mode4. Press the Sc... Read more
All about bugs
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