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[WebGL] Player crashes when Unity IAP is initialized and full exception ...
Reproduction steps:1. Open the attached project ("WebGL2019.zip")2. Switch to WebGL platform3. Build an Run "SampleScene" scene-- Ob... Read more
Android build fails to do Gradle errors of multiple external SDKs
Steps to reproduce:1. Open the user's attached project "Line Slice.zip"2. Build it for Android Expected results: Android build compl... Read more
HDRP foldout is indented in the Graph Inspector while URP/Built-in is not
How to reproduce:1. Open the user's attached "ShaderGraph.zip" project2. Open the "New Shader Graph" Shader Graph3. Observe the Grap... Read more
Some players have duplicate machine IDs on Windows
Fixed in 2021.2.0b10, 2021.1.19f1, 2020.3.17f1 and 2019.4.30f1. Read more
[WebGL] Build with Live2D plugin fails when building using Command Line ...
How to reproduce:1. Unzip user's project and open Command prompt2. Run command line: [EditorPath]\Unity.exe -quit -nographics -batch... Read more
Scale handle disappears in Sprite selection window when performing a search
Reproduction steps:1. Create a project and Import the attached custom package "2.unitypackage"2. In the Hierarchy window create a Ca... Read more
[Linux] LEGO Microgame project prints VideoClip import errors
Starting the LEGO Microgame test project logs 94 VideoClip import errors in the console. Repro Steps:1. Open the Unity Hub.2. Select... Read more
[Input System] State errors are printed to the Console when having an ac...
How to reproduce:1. Open the attached project "Sample Input Bug Project.zip"2. Open SampleScene3. Enable the 'Example: Two Bindings,... Read more
OnProcessShader is not called when building Development player build
Steps:1. Open attached project2. Make sure Development checkbox is OFF in BuildSettings3. Make a player build4. Observe console->... Read more
Selecting in the Tile Palette window makes the window switch to the Insp...
Reproduction steps:1. Open the user's attached project "8a1fb16d207b00441a39872586be3f23.zip"2. Select the Tile Palette window next ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor