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3
votes
Fixed

Shader cache grows indefinitely

Shader System

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May 28, 2021

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Version/s:

Shader cache has no means of automatically purging old entries. This means that the cache grows indefinitely unless manually deleted... Read more

0
votes
Not Reproducible

[Profiler][2019.4] ASTC Texture memory cost isn't displayed correctly wh...

Profiling

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May 28, 2021

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Version/s: 2019.4, 2019.4.20f1

How to reproduce it:1. Open the user's attached project "UnityBugASTCMemory.zip"2. Build and Run it on Android3. Open a Profiler win... Read more

0
votes
Fixed

[HDRP] GameObject's sides not affected by Directional Light are pitch bl...

Package: Scriptable Render Pipeline HD

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May 28, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more

0
votes
Won't Fix

Editor shortcuts and Scene navigation behaves incorrectly when using the...

Input

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May 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.10f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Change the keyboard layout to DVORAK through system settings2. Open a new or an existing project3. In the Scen... Read more

1
votes
Fixed

Prefab's overridden properties aren't transferred when copying it to ano...

Scene Management

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May 28, 2021

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Version/s: 2020.3.5f1, 2020.3.10f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "CopyPasteBug.zip" project2. In the Project window double-click on the "CopyFromMe" Pre... Read more

0
votes
Fixed

Editor crashes on vk::DataBuffer::CreateResource during import process w...

Vulkan

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May 27, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "eden_F1Mobile2.zip" from the Google Drive link Reproducible with: 2019.4.28f1, 2020... Read more

0
votes
Duplicate

[Editor] Crash on ImmediatePtr when exiting Play Mode

Scene Management

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May 27, 2021

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Version/s: 2018.4, 2018.4.26f1

How to reproduce:1. Open the attached project "RoguelikeCardGame.zip"2. Press Play3. Press Play again to stop the Play Mode Expected... Read more

7
votes
Fixed

[WebGL] CustomRenderTexture is not updated when Double Buffered is enabled

WebGL

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May 27, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

How to reproduce:1. Open the user's attached "CRT WebGL Bug" project2. Open the "Demo" Scene3. Open the Build Settings (File->Bui... Read more

0
votes
Fixed

[MacOS] Some native dropdown menu shifts upwards when dropdown that is c...

MacOS

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May 27, 2021

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Version/s: 2020.3.2f1, 2021.1.2f1, 2021.2.0a15, 2021.2.0a19

Steps to reproduce: 1. Create new project2. Add particle system to the scene3. Change Start Colour field type to Gradient4. Move win... Read more

0
votes
Fixed

[macOS][Xcode] ARM64 architecture is expected when archiving project whi...

MacOS

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May 27, 2021

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Version/s: 2019.4, 2019.4.26f1

How to reproduce:1. Open the attached project2. Open the Build Settings (File->Build Settings)3. Enable the 'Create Xcode Project... Read more

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