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Build crashes when using UNITY_EDITOR macro that has variables inside in...
How to reproduce:1. Open the user's attached project2. Build and Run the Test scene Expected result: build launchesActual result: bu... Read more
[UI Builder] NullReferenceException is thrown on clicking the Settings b...
On clicking the Settings button in the UI Builder window, Editor threw NullReferenceException, refer to the attached video Steps to ... Read more
Errors are thrown when building project for WebGL where project is on a ...
How to reproduce:1. Open a new Unity project2. Build for WebGL Expected result: Build is successfulActual result: Multiple errors ar... Read more
[iOS] Deadlock when sync loading from main-thread a terrain/mesh marked ...
Reproduction steps:1. Download and open the attached "ReproCase_DeadlockJobsSyncLoadAsyncMesh.zip" project2. Build and deploy the pr... Read more
Poor profiler performance when navigating the timeline view and reviewin...
Reproduction steps:1. Open attached project "profiler-slow-performance.zip"2. In Profiler window, load Example/ProfilerCapture.data3... Read more
Material Thumbnail in the Project window appears in solid Magenta and do...
How to reproduce:1. Open the attached project named "Case_1339406"2. Inspect the thumbnail of the "MAT-Defence Shield" material loca... Read more
Linux build executable fails to start when being run through an environm...
How to reproduce:1. Create a new project2. Name the executable "test" and build the project3. In the system's terminal add the full ... Read more
ProfilerRecorder 'Render Thread' statistic reports the LastValue as 0 wh...
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. Enter the Play mode4. Observe the Game view Expected... Read more
UnityYAMLMerge does not work with with TortoiseSVN
Reproduction steps:1. Open attached project "SmartMerge_TestSetup.zip" in version that's to be tested2. Setup UnityYAMLMerge (https:... Read more
Changes made in AssetPostprocessor.OnPostprocessPrefab are not visible i...
How to reproduce:1. Open the attached project "Test2020LTS.zip"2. Open SampleScene3. Edit the text of Text (TMP) Game Object4. Drag ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor