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InvalidOperationException is thrown and the Scene view does not change w...
Reproduction steps: 1. Open the attached “BugCustomDrawModeExeption.zip” project 2. Open the “SampleScene” 3. In the Scene view t... Read more
[macOS] "The progressive CPU lightmapper is not supported on Apple silic...
*Steps to reproduce:* 1. Create a new project 2. Observe the Console *Actual results:* "The progressive CPU lightmapper is not ... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific s...
How to reproduce: 1. Open the attached “IN-87826“ project 2. Observe the crash Reproducible with: 6000.0.27f1, 6000.1.0a4 Coul... Read more
[iOS] The Renderer becomes invisible or flickers when GPU Occlusion Cull...
Reproduction steps: 1. Open the “ASDQWE” project 2. Select the “Assets/Mobile_Renderer” asset 3. In the Inspector Window check th... Read more
Virtual machine crash on mdb_txn_begin when trying to enable Virtual Player
How to reproduce: 1. Open the attached “IN-86180“ project 2. Navigate to Window → Multiplayer → Multiplayer Play Mode 3. Check “Play... Read more
2D URP Lights are not visible in Scene view when Render Graph is disabled
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select the “DISAB... Read more
XR Ray Interactor Cone Cast doesn't match Gizmo in Scene View when Cone ...
Steps to reproduce: 1. Open the attached user's project "XRI.zip" 2. Open the "Physics Debugger" window under "Window > Analasys >... Read more
[XR] LODs switch between high and low poly when Objects are near the cen...
Steps to reproduce: 1. Open the attached user's project "1978190.7z" 2. Enable Meta link on your Quest 2/3 device 3. Open "Sample... Read more
Crash when trying to force Shader to interpret 1/30 as a floating point ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Wait for shaders to compile Expected result: Shader compiles success... Read more
Terrain is flickering when adjusting "Compatibility Mode" and "Use Rende...
Reproduction steps: 1. Open the attached project “TestTerrainShadow.zip“ 2. Open the scene “SampleScene“ 3. In Assets Window, go to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector's custom tooltip is displayed incorrectly when the name is truncated in UI toolkit
- Crash on ScriptableRenderLoopDraw when rendering a specific VFX in Play Mode
- The script is not renamed in the Project window when renaming and a compilation Error is present
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI