Search Issue Tracker
Access denied thrown and file deleted when changing name capitalization ...
Reproduction steps:1. Create a new project and open it2. Create a new asset in the project, for example, a new Material3. Rename the... Read more
ScriptableSingleton throws a warning and error message when implementing...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Build Settings (File->Build Settings), switch th... Read more
Image is not compressed when changing the compression format in OnPostpr...
How to reproduce:1. Open the attached project "TexBug.zip"2. Change platform to Android3. Select '1_vr_T1_001' in the Project View4.... Read more
All descendants on the Prefab Variant get destroyed after adding the 'Re...
How to reproduce:1. Open the attached '1340595.zip' project2. Open the 'Test Variant' in the Prefab mode3. Observe the Hierarchy4. O... Read more
[macOS] VideoPlayer.clockTime is ~0.5 of a frame's length smaller after ...
Reproduction steps:1. Open the attached project "unity-video-tests" and load Scene "SampleScene"2. Open "Scripts/Seeking.cs" and com... Read more
[HDRP] On Demand shadow updates fail when Reflection Probe is updated in...
How to reproduce:1. Open the user's attached "ShadowRendering_ReflectionProbes3.zip" project2. Uncomment everything in the BeginCame... Read more
Sample Reflected Cubemap with Camera Direction as input gives an error
Reproduction steps:1. Open project "case_1340538.zip"2. In the Assets folder, select "New Shader Sub Graph" Sub Graph Asset3. In the... Read more
[iOS] Xcode project is rebuilt when using Mobile Notifications
Reproduction steps:1. Create and open a new Unity project2. In the "Package Manager" window, add the "Mobile Notifications" package3... Read more
OnSceneGUI is not being called when using a certain layout
Reproduction steps:1. Create a new project2. After Editor loads shut it down completely3. Open project root and navigate to Library ... Read more
[Shader System] The error location is incorrectly printed when using #li...
How to reproduce:1. Open the user's attached project2. In the Project window, select BadShader3. In the Inspector window, select Com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”