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0
votes
Fixed

"Invalid AABB inAABB" and "Assertion failed on expression: 'awake.loadSt...

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Sep 24, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more

0
votes
In Progress

“Curl error 55” and “ObjectDisposedException” thrown when Reuploading As...

Package: Asset Manager

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Sep 24, 2025

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Version/s: 1.7.0

Steps to reproduce:1. Create new Unity project2. Install Asset Manager package via Package Manager3. Open Asset Manager Window (Wind... Read more

0
votes
Fixed

Line Break Position Changes in Traditional Chinese when consecutive punc...

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Sep 24, 2025

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Version/s: 6000.0.58f1, 6000.1.16f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Reproduction steps:1. Open the attached project ("IN-117635_BugRepro")2. Open scene "Scenes/SampleScene"3. Observe the Game view Exp... Read more

0
votes
Fixed

“Contributor” button is a missing border in Light Editor theme

Package: Asset Manager

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Sep 24, 2025

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Version/s: 1.6.0, 1.7.0

Steps to reproduce:1. Create new Unity project2. Make sure Editor Theme is set to Light (Settings > General > Editor Theme &gt... Read more

0
votes
Won't Fix

“3.3.0.37 has a regression: newly created C# files are not added in the ...

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Sep 24, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a1

Reproduction steps:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Select Err... Read more

0
votes
Fixed

UITK Custom Shader with Screen Positon node doesn't compile

UI Toolkit Graphics

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Sep 24, 2025

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Version/s: 6000.3.0a2, 6000.4.0a1

Steps to reproduce: Create a new UITK Shader Graph Add a Render Type Branch node Add a Defualt Texture node and override the Texture... Read more

0
votes
Fixed

UITK Custom Shader Blend Modes Bugs

UI Toolkit Graphics

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Sep 23, 2025

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Version/s: 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

Premultiply requires the shader source to be already multiplied by the alpha Multiply requires the shader source to be already multi... Read more

0
votes
Fixed

USS filter output is too dark

UI Toolkit Graphics

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Sep 23, 2025

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Version/s: 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

DescriptionWhen using a USS filter, the output of the filter is premultiplied but is then used as a regular (non-pre-multiplied) tex... Read more

0
votes
By Design

Diffuse paremeters missing in HDRP Terrain Material

Terrain

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Sep 23, 2025

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Version/s: 6000.4.0a1

Steps to reproduce: Create a HDRP project with 6.4 Create a scene with a terrain Add two terrain layers In terrain interface choose ... Read more

0
votes
By Design

Diffuse paremters missing in HDRP TErrain

Terrain

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Sep 23, 2025

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Version/s: 6000.4.0a1

Steps to reproduce: Create a HDRP project with 6.4 Create a scene with a terrain Add two terrain layers In terrain interface choose ... Read more

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