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Certain object field icons in editor are not rendered
Steps to reproduce:1. Create/Open any Unity project2. Open Window -> UI Toolkit -> Samples -> Object Field 3. Observe objec... Read more
[Localization] exported XLIFF files are missing xml:space="preserve" ele...
How to reproduce:1. Open the attached "case_1342014.zip" project2. Select Window/Asset Management/Localization Tables and open its c... Read more
Upgrading projects automatically enables com.unity.modules.nvidia package
Steps to reproduce:1. Open attached "empty-project.zip" Unity project2. Check imported modules in Window -> Package Manager Expec... Read more
[HDRP] Reflection probes can not be moved if they have a proxy assigned
Not 100% sure if its is expected, davidl thinks its unexpected 1) Open HDRP Template2) Select the probe3) Try to move it Expected: y... Read more
[HDRP] Enabling "Keep Quads" for model import breaks pathtracing
Repro: Download and import the repro project here: https://drive.google.com/file/d/1JeBvhAx6SYw3f7xcfBR9IJJ7eJEWgULT/view?usp=sharin... Read more
CPU/GPU utilization goes up to 10-40% when Occlusion Culling window is o...
How to reproduce:1. Open attached project "EditorGpuUtilization.zip"2. Look at the GPU/CPU utilization in the Task Manager3. Open Oc... Read more
Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DOMAIN_RELOAD...
How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more
[Profiler] Loading data from file 2018.3, or 2018.4 does not produce cor...
How to reproduce:1. Create a new project2. Open the Profiler Window (Window -> Analysis -> Profiler)3. Load the saved Profiler... Read more
UI Toolkit Debugger doesn't display the names of Visual Elements after i...
Reproduction steps:1. Create a new project and open it2. In the top toolbar open Window/UI Toolkit/Debugger3. Try selecting anything... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor