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HLSL File Asset icon is not show in Project window on creation unless yo...
Steps to reproduce: Create a new Unity project In the Project window, right-click -> Create -> Visual Effects -> HLSL File ... Read more
Blackboard icon in Shader Graph and Shader Sub Graph windows is hardly v...
Steps to reproduce: Create new Unity Project (make sure Editor is set to Light theme) Create Shader Graph Asset Open Shader Graph wi... Read more
Mono Memory not being released when instantiating and destroying objects...
Steps to reproduce:1. Open the attached “CleanProj_6000.0.zip” project2. Build the project for WebGL3. Observe the Mono memory in th... Read more
Sample Water Surface Node is missing documentation in the VFX Graph
Steps to reproduce: Create an HDRP Project Create any VFX Graph Create Node "Sample Water Surface" and select it so it's highlighted... Read more
Error Icon Color in Console Window Differs from Other Tabs in Dark Theme
Steps to reproduce: Create a new Unity project Switch the Editor to Dark Theme Open the Console window On the right side of the Cons... Read more
Height values of the terrain in specific areas are incorrect when height...
How to reproduce:1. Open the “TerrainBug“ project2. Open the “SampleScene”3. Click on the “Terrain” GameObject in the Hierarchy4. In... Read more
Volumetric Fog Component has inconsistent design for axis controls
How to reproduce:1. Create a new HDRP project2. In the Hierarchy, right-click -> Rendering -> Local Volumetric Fog3. In the In... Read more
Merge conflict with "nameFileIdTable" is caused when a project is git cl...
How to reproduce:1. Create a new Unity project with a 2D URP template2. Create a new Github repository with Unity Git Ignore3. Move ... Read more
UI Image disappears at certain Y-positions when the Game View resolution...
How to reproduce:1. Open the attached “IN-98837” project2. Open the “SampleScene“3. Open the Game view4. In the Hierarchy window, se... Read more
Pixels Per Unit setting field is unaligned with other fields in Panel Se...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > Panel Settings Asset3. Click on it and set Render Mode to World... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed