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[UI Builder] Installing UI Builder in a new project issues lots of conso...
Repro steps:- make a new project with 2021.2.0b2 (or newer)- add the UI Builder project by modifuing the manifest.json and adding th... Read more
[Networking][IL2CPP] Socket.Close(0) in IL2CPP builds freezes the client...
Reproduction steps:1. Open the attached user's project "Photon-Pun2-Deploy.zip"2. Block port 5058 in the Firewall or a network tool3... Read more
Crash on libunity.AnimationClip::GetRuntimeAsset when an Animation is pl...
How to reproduce:1. Open the attached project from Google Drive2. Build And Run the Project3. On the main base screen go to PVP (ico... Read more
Editor compiles endlessly the VFX Graph Assets from the Samples
How to reproduce:1. Open the user's attached "Test.zip" project2. Open the "Sparks" VFX Graph from the Project window (Assets ->S... Read more
Lightmap is lost when loading Additive Scene
How to reproduce:1. Open the user's attached project and _Scenes/breaks scene2. Enter the Play mode3. Observe the color of the GameO... Read more
[Android] Gradle Build failed error thrown on building Android Player
On building Android player for both 'Mono' and 'IL2CPP' scripting backend throws Gradle Build failed error in console. Refer attache... Read more
HDRI Sky procedural distortion scroll in Prefab mode
The scroll sky move forward and back in-How to reproduce it1. Create a new HDRP project in Unity 2021.2a172. Under Sky and For Volum... Read more
Scrolling in the Package Manager window scrolls full length of the scrol...
Reproduction steps:1. Create a new Unity project2. Open the Package Manager (Window -> Package Manager)3. In the Packages dropdow... Read more
AssetBundle does not update when only the path of the file is modified
How to reproduce:1. Open the attached project "reproProject"2. Select Tools/First Build3. In the File Explorer, navigate to %Project... Read more
Parenting isn't displayed in the Hierarchy after loading a custom layout
How to reproduce:1. Create a new 3D project2. Load the attached "TestLayout.wlt" layout3. Create two Empty GameObjects in the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS