Search Issue Tracker
[HDRP] [PS4] Broken planar reflections of Eye and Fabric shaders.
Versions tested: 2021.2.0b3 + current SRP masterSteps to reproduce: 1) Open 005-DistortCloudsParallax test in HDRP_RuntimeTests2) Sw... Read more
[HDRP] Scene is rebaked repeatedly when Auto Generate Lighting is turned on
How to reproduce:1. Create a new Unity project with an HDRP template2. Open Window > Rendering > Lighting settings3. Turn on A... Read more
[iOS] GetLastRespondedNotification is not null after opening the app fro...
Steps to reproduce:1. Open the attached project ("NotificationAgain.zip")2. Build and launch the project on a simulator3. Put the ap... Read more
Project Browser slider doesn't get reset after selecting any item in Fav...
How to reproduce:1. Create a new project2. Set the Project window slider to a non-default value (e.g. highest value)3. Type 't:scene... Read more
[HDRP] Probuilder mesh's texture disappears after enabling Path Tracing
How to reproduce:1. Open the user's attached "ProBuilderTexturesNotAppearingInPathTracing.zip" project2. Open the "PathTracingTextur... Read more
UIElements ListView is not updated/populated when adding elements to it ...
Reproduction steps:1. Open the "UIToolkit.zip" project attached by the user2. Open the PresetWindow (Test > PresetWindow)3. Drag ... Read more
Inspector does not allow Multi-object editing after adding a CanEditMult...
Steps to reproduce:1. Download and open the project "RefProject.zip"2. Open Assets/SampleScene.unity3. Select all the "Gradient" Gam... Read more
[InputSystem] QueueStateEvent exceptions when it is being called from an...
Reproduction steps:1. Open the attached project from the google drive link2. Go to Assets > Scenes > "SampleScene.unity"3. Ent... Read more
Certain Japanese typographic symbols break script when put in preprocess...
Reproduction steps:1. Open the attached project "JapaneseTypography.zip"2. Open scene "Scene"3. Open "Test.cs" script4. Input certai... Read more
Resizable Window size is not being reset when Resizable Window setting i...
Reproduction steps:1. Create a new Unity project2. Go to File -> Build settings -> Player Settings... -> Player -> Resol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS