Search Issue Tracker
Linux Editor ignores mouse scroll wheel input when the cursor is locked ...
How to reproduce:1. Open the attached project (1354498.zip) and make sure the SampleScene is open2. Enter Playmode3. Press on the Ga... Read more
State Machine Behaviour reference becomes null when moving State in Anim...
How to reproduce:1. Open the attached project (TestSMB.zip)2. Open Scenes/SampleScene3. Press the Play button4. Observe the Console5... Read more
[ShaderGraph] Instances of SubGraph Nodes are not updated correctly when...
How to reproduce:1. Open a new URP project2. Create a new Shader Graph and Sub Graph3. Create two properties in the Blackboard of th... Read more
Double slash at the end of the "Assets" folder path crashes editor when ...
Steps:1. Open attached project and click on "Test/Run" menu item==> Editor crashes after invoking AssetDatabase.ImportAsset("Asse... Read more
FindKernel doesn't work when Player is built in Server Build
How to reproduce:1. Open the attached "FindKernel.zip"2. Navigate to File > Build Settings (Ctrl + Shift + B)3. Check the "Server... Read more
Skeleton Animation with IKs applied does not return to its original stat...
Reproduction steps:1. Open the attached project "IK_Bug.zip"2. In the Hierarchy window select Stickman Gameplay -> Animation obje... Read more
[HDRP] DRS Crash when using hardware mode on DX12
Repro steps :- Open attached project- Open SampleScene- Make sure that you are using DX12 and that the current HDRP asset DRS mode i... Read more
Graphics Settings RP Asset is changed to None when you press the Escape ...
How to reproduce:1. Open attached project "EscapeBug.zip"2. In Project Settings window, Graphics Settings tab, open RP Asset Object ... Read more
A new Scene Asset is not created when instantiating a new Scene from tem...
How to reproduce:1. Open the user's attached project2. In the top bar menu select Create Scene Bug > Create Scene Bug/Create Scen... Read more
Progress Bar doesn't get updated in the UI Builder Viewport when modifyi...
How to reproduce:1. Open the user's attached "New Unity Project (1).zip" project2. Open the "NewUXMLTemplate.uxml" in UI Builder3. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS