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0
votes
Not Reproducible

Multiple errors are thrown when SetLifetime is set to Infinity in Initia...

Package: Visual Effect Graph

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Aug 02, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached " VFXGraphInfiniteLifetime.zip" project2. Select the "Test" VFX Graph in the Project wi... Read more

0
votes
Won't Fix

Solid green rectangles drawn using the Mesh API are of uneven thickness

UI Toolkit

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Aug 02, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a4

Steps to reproduce:1. Download and open "New Unity Project.zip"2. Click on Window > UI Toolkit > TextDebugWindow3. Use mouse w... Read more

0
votes
Not Reproducible

[Linux][HDRP] Opening HDRP Template scene logs Compute Dispatch warnings

Package: Scriptable Render Pipeline HD

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Aug 02, 2021

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Version/s: 12.0.0

How to reproduce:1. Create new HDRP Template project2. Observe Console window Expected result: No warningsActual result: "Compute di... Read more

0
votes
Fixed

[macOS] MoveMainWindowTo ignores Dock space when changing resolution and...

MacOS

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Aug 02, 2021

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Version/s: 2021.2.0a16, 2021.2.0b5, 2022.1

Steps to reproduce:1. Open the attached project ("1354879.zip")2. Open "SampleScene"3. Build and run on standalone4. Enter Fullscree... Read more

0
votes
By Design

[Profiler] Current frame button initially hides profile frame marker

Profiling

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Aug 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open new Unity Project2. Enter Play Mode3. In Profiler window, stop recording after a few seconds4. In Profiler ... Read more

0
votes
Fixed

[HDRP] Unable to remove custom pass item from Custom Pass Volume

Package: Scriptable Render Pipeline HD

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Aug 02, 2021

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Version/s: master 2021 08 02

Unable to remove the item from Custom Pass Volumes. When attempted to remove it only blinks blue 1) In any project add Custom Pass V... Read more

0
votes
Fixed

IL2CPP fails code conversion for Enum.HasFlag case

IL2CPP

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Aug 02, 2021

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Version/s:

IL2CPP fails to convert correct IL code that use an enum cast to an object C:/UnityProjects/EMERGE_Home_Kopie/Library/Bee/artifacts/... Read more

0
votes
By Design

Missing function to reset or unset a specific resource in the local bind...

Shader System

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Aug 02, 2021

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Version/s:

Currently there is no way to avoid using a previously set Texture, Buffer etc in the local binding space of a compute shader if you ... Read more

1
votes
Fixed

Asset description doesn't match manifest when opened in Package Manager

Packman

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Aug 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b5, 2022.1

How to reproduce:1. Open a new empty project2. Open the Asset specified by the user report from the Asset Store in Unity3. Observe t... Read more

0
votes
Fixed

Broken link in HDRP manual

Package: Scriptable Render Pipeline HD

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Aug 02, 2021

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Version/s: 12

On this page https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@12.0/manual/Light-Component.html clicking ... Read more

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