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[General] [MacOS] UI Toolkit has an offset when drawing Handles on a ren...
How to reproduce:1. Open the attached project "handlesRepro"2. In the macOS Menu bar, select "Gakuso > TEST"3. In the TEST window... Read more
Scene or Prefab doesn't open when using Alt + Enter shortcut
How to reproduce:1. Open the attached project "QuickSearchTest.zip"2. Open Quick Search (Help > Quick Search)3. Search "TestScene... Read more
Chunk and individual Mode Tilemaps are culled when the Tilemap's Vertex ...
Chunk and individual Mode Tilemaps are culled when the Camera's culling bounds are overwritten in Play mode and the Tilemap's Vertex... Read more
Memory leak occurs in Player as SharedGeometryBuffers mismatches memory ...
How to reproduce:1. Open the attached project "URP_template_2021.zip"2. When using 2021.2.0b1 and above, go to Edit > Project Set... Read more
Double click at Search results opens Package Manager instead of Asset Store
How to reproduce:1. Open attached project "Beta Test.zip"2. Sign out using Edit > Sign out menu3. Select Window > Search > ... Read more
Compilation error when using ambiguous reference with System.Numerics.Ve...
How to reproduce:1. Create a new project2. Add "NewBehaviourScript.cs" script to the project Expected result: No error in the Consol... Read more
Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...
How to reproduce:1. Open "Assets/Resources/SampleAsset.asset" from the "case_1362489" project with a text editor2. Change the last l... Read more
[Prefab] Override nested Prefab is not unpacked when performing "Unpack ...
Reproduction steps:1. Open attached project "Prefab.zip" and scene "SampleScene"2. In Hierarchy window, right-click the "Cube" Prefa... Read more
[XR][Linux] Editor Menu disappears when opening new AR or VR Template Pr...
Reproduction steps:1. Open new AR or VR Template Unity Project2. Observe Editor Menu3. In top-right corner of the Editor, press the ... Read more
[Vector Graphics] Asset import failed when importing SVG files from Vect...
How to reproduce:1. Open the attached project "svgImport"2. Import the user-attached SVG file Expected result: The SVG file is impor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS