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Crash when disable Optimizing the geometry of SpriteShape
How to reproduce:1. Open the project "UIToolkit Bug.zip"2. Open "Test" Scene (Assets>Test)3. Select "Terrain" in the Hierarchy wi... Read more
Shadow of Unlit Shadow Matte not captured in Raytraced Reflections
Reproduction steps:1. Open user's the attached project "RTR_And_ShadowMatte.zip"2. Create and position camera under game object "cub... Read more
Quitting the player that has a lot of alive objects with finalizers resu...
How to Reproduce:1. Download the attached script;2. Create an empty Unity project;3. Attach said script to any GameObject;4. Build a... Read more
Unavailable to create a project when a dot symbol "." is used in front o...
Reproduction steps:1. Create a folder with a dot symbol in front of a word, for example - ".test"2. Go in the Unity Hub and create a... Read more
Nav Mesh Agent gets stuck in the Play Mode when Nav Mesh Obstacles Posit...
Reproduction steps:1. Open the "TestWeirdNavMesh" Scene in project "TestNavMesh.zip"2. Enter the Play mode3. Observe the Game View E... Read more
Stuttering Scene view and Game view when in Play mode
How to reproduce:1. Open the user-submitted project2. Open the scene "2dtest" (Assets/Scenes/2dtest.unity)3. Enter Play mode Expecte... Read more
Selecting dependencies of Asset is missing 1 Texture2D from total depend...
How to reproduce:1. Open the attached project "Scopely-GUID.zip"2. Right mouse click on Assets/New Test.asset in the Project window3... Read more
[UIR] UIToolkit overflow "hidden" is not clipping everything
How to reproduce:1. Open project "UIToolkit Bug.zip"2. Open "Test" Scene (Assets>Test)3. Open UI Toolkit Debugger (Window>UI T... Read more
[Profiler] Missing Profiler.EndSample: WaitForTargetFPS errors are throw...
Reproduction steps:1. Create a new project2. Open iOS Player settings and switch to Simulator SDK (Edit -> Project Settings ->... Read more
Pressing escape in Undo History window throws a NullReferenceException e...
Steps to reproduce:1. Create a new Unity project2. Open Edit->Undo History3. Make sure an undo event is selected and press Escape... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS