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UIToolkit Input Text Field is auto-selected when keys are pressed
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Go to Game View and press play4.... Read more
[HDRP] Inl_ prefixed calls are not tracked in deep profiling mode
Reproduction steps:1. Create a new HDRP Project2. Open Build Settings window in File > Build Settings3. Turn on Autoconnect Profi... Read more
[Undo] Fatal Error appears while undoing replace Transform operation
Steps:1. Create a new project2. Add GameObject to Hierarchy3. Convert to prefab4. Open the created prefab5. Add "Text" component==&g... Read more
Reported cases are marked as Windows 10 when reported with Windows 11
Steps to reproduce:1. Create a new project2. Press Help>Report a Bug...3. Fill in all fields in the Bug Reporter window4. Send yo... Read more
Editor Change Check does not detect change when adding a GameObject into...
How to reproduce:1. Open the attached project "ChangeCheckBug.zip"2. Open "SampleScene"3. Select "SelectGameObject"4. Place a GameOb... Read more
[UWP] Visual Studio output throws exception when the Camera GameObject h...
Reproduction steps:1. Open project "UWPDoublePostProcessBug.zip"2. Open Scene "SampleScene"3. Open Build Settings window from File &... Read more
Freeze/Crash on HierarchicalSceneData::Remove when opening scene
Reproduction steps:1. Open the user's attached project2. Open AddOns/MgLEGO Ninjago/Scenes/Ninjago Master Wus Training Course Expect... Read more
"NullReferenceException" error appears when creating UIDocument in UI To...
How to reproduce:1. Open attached project "hyper-ar-unity.zip"2. In the Project window press right-click and Create>UI Toolkit>... Read more
"Assertion failed" error is thrown when multiple fields are structs that...
How to reproduce:1. Open the attached project (UserProject.zip)2. Open scene Scenes/Create3. Press the Play button4. Observe the Con... Read more
Linux Editor ignores mouse scroll wheel input when providing inputs thro...
How to reproduce:1. Connect to a Ubuntu machine with RDP2. Create and open a new project3. Try zooming in and out in the Scene view ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS