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1
votes
Fixed

[UWP] Screen.currentResolution.refreshRate returns 0 when used in UWP Build

Universal Windows Platform

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Oct 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.20f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "resolution.zip"2. Open Build Settings (FIle>Build Settings)3. Switch Platform to U... Read more

6
votes
Fixed

[CacheServer] Editor crashes when "IP Address" in Project Settings is empty

Serialization

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Oct 15, 2021

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Version/s: 2022.1.0a10

If "IP Address" in Project Settings for CacheServer is empty and you do Reimport All - Editor is crashing How can we reproduce it 1 ... Read more

0
votes
Fixed

Docked EditorWindow created from Script can not be resized horizontally

IMGUI

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Oct 15, 2021

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Version/s: 2021.2.0a10, 2021.2.0b16, 2022.1

How to reproduce:1. Open the attached project "EditorBug"2. Load the user's Layout "Layout.wlt" file3. Resize the "MyEditor" window ... Read more

0
votes
Won't Fix

Terrain Trees snap to random rotations when using a mixture of GPU Insta...

Terrain

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Oct 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached "SpeedTreeIssue.zip" project2. In the Project window navigate to the "SpeedTrees" folder3. E... Read more

1
votes
Fixed

The navigation system returns an incorrect path when links are involved

AI Navigation

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Oct 15, 2021

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Version/s: 2020.3, 2020.3.11f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open project "Test.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the Hierarchy window s... Read more

0
votes
Fixed

Transform Z position of GameObject is reset to 0 in Play mode when the R...

Physics2D

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Oct 15, 2021

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Version/s: 2021.1.25f1

Transform Z position of GameObject is reset to 0 in Play mode when the RigidBody 2D Interpolate property is set to "Interpolate" or ... Read more

0
votes
Fixed

[IL2CPP] [Android] Build fails when building an exported project with Sc...

IL2CPP

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Oct 15, 2021

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Version/s: 2021.2.0a18, 2022.1

How to reproduce:1. Create a new project2. In the Build Settings, change to the Android platform3. In the Player Settings, change Sc... Read more

0
votes
Fixed

Asset becomes corrupted when it is overwritten by the same asset with th...

Scene Management

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Oct 15, 2021

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Version/s: 2020.3, 2020.3.1f1, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "SaveLoadTest.zip"2. Open scene called "SampleScene" in the attached project3. Select ... Read more

0
votes
By Design

Material properties being reverted upon script recompilation and reappli...

Shader System

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Oct 14, 2021

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Version/s: 2020.2.7f1, 2021.1.0b10, 2021.1.23f1, 2021.2.0a9, 2022.1

How to reproduce:1. Open the user attached "Epitaph.zip" project2. Open the "_ManagerScene" Scene from the "__Scenes" folder3. Open ... Read more

0
votes
Fixed

[AdaptivePerformance] Adaptive Performance warning 'IAdaptivePerformance...

Package: Adaptive Performance

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Oct 14, 2021

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Version/s: 2.2.1

Reproduction steps:1. Open the attached project "case_1373192.zip"2. Build the project3. Observe the Console window Expected result:... Read more

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