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GPU Instancing does not work with Sprite Renderer when used in an URP pr...
How to reproduce:1. Open the attached “SpriteRendererURP“ project2. In the Hierarchy select Sprite13. Change either its Width or Hei... Read more
Excessive collision impulse occurs when approaching a stationary Rigidbo...
Reproduction steps:1. Open the attached “IN-113349” project2. Open the “Scenes/Menu” scene3. Enter Play Mode4. In the Game view, loa... Read more
After upgrading a project, when the samples are installed, the Install S...
Steps to reproduce: 1. Open a project with the VFX package installed on the latest 6.22. Install the learning templates3. Upgrade to... Read more
Only one mouse button input can be read at a time when using Mouse.curre...
How to reproduce:1. Open the attached “IN-124874.zip” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press and hold the ... Read more
[iOS][Android] Crash on 'EXC_BAD_ACCESS' when trying to create a Joint w...
How to reproduce:1. Open the ‘TestHingeJointOniOS.zip' project2. Open the ‘SampleScene’ scene3. In the Hierarchy select the dropdown... Read more
Icons in Editor help boxes no longer match intended size
Steps to reproduce: Create a project Go to "Window" -> "Package Management" -> "Package Manager" Download a few deprecated ass... Read more
Particles are drawn upside down when using Camera.RenderToCubemap
How to reproduce: Open the “ParticleSystemRepro.zip“ project Open the “ParticleSystemScene“ Scene Enter Play Mode Observe the Sphere... Read more
"Find References In Project" gives inaccurate results when Prefab Varian...
How to reproduce: Open the “UnityBugSearchUpdate.zip“ project Select the “Cube“ GameObject in the Project and observe the Material o... Read more
"Assertion failed" and "ArgumentNullException" errors when selecting a G...
Reproduction steps:1. Open the attached “IN-125833.zip” project2. Open the “SampleScene”3. From the Project window, select “PC_Rende... Read more
Can't remove filter when filter is using inline style in UI Builder
Steps to reproduce:1. Open the attached project: IN-1237052. In the Preview window open “MyUXML.uxml”3. Select the “Broken” element ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS