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The Parent Behavior node becomes dirty when a leaf node is edited
How to reproduce: Open the “BehavBugRepro.zip“ project Connect the project to any or a new Version Control project Check in any chan... Read more
[Linux] Preferences directory is not created when the Editor is installe...
Reproduction steps:1. Create a new 3D project2. Open the Preferences window (Edit > Preferences)3. Change any preferences4. Close... Read more
Render Pipeline Converter: PPv2 doesn’t appear in the render pipeline co...
PPv2 doesn’t appear in the render pipeline converter unless you have installed a package. It was suggested to show it always, but ma... Read more
Docked UI Builder corrupts when the domain isn't reloaded after deleting...
How to reproduce: Open the “MinimalApp.zip” project Open Edit → Project Settings → Editor, and ensure that the domain reload setting... Read more
Certain Painter2D properties are missing the get accessors
How to reproduce: Create and open a new project Import the “Test.cs“ script Observe the Console Actual result: 4 errors for the “pai... Read more
[VFX] Incorrect Behavior in VFXUpdate
Steps to reproduce: Import attached package in URP project with VFX package available Open VFX "UUM_128198_Simplified_Repro" Open Sc... Read more
Starting Virtual Player after Project upgrade throws Asset Database errors
Steps to reproduce: Open the attached project Open Multiplayer Play Mode window (Window -> Multiplayer -> Multiplayer Play Mod... Read more
Global Search keeps re-sorting and flickers when searching with a speci...
Reproduction steps:1. Open the attached “IN-124408.zip” project2. Open the “Game” Scene3. Press “Ctrl+k” to open Global Search4. Typ... Read more
Help box text under “Keyword Declaration Overrides” in Build Profiles a...
Steps to reproduce: Create a project Go to "Unity" -> "Settings" -> "General" Set "Editor Theme" to "Light" Go to "File" ->... Read more
Memory leaks are caused when using MeshToSDFBaker.Dispose()
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Profiler (Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS